So, I've decided to take the whole book thing to the next level and work on a new and especially bigger new book. My new book is going to be about the game industry in general. Aimed at starters it will to do two things. First of all it talks them through the pro and contras of our industry. Basically, what sucks and what rocks. And secondly it provides tips and advice on how to apply, get hold of a job, what to look out for, how to look for a studio that suit your needs and so on.
To spice all of that up, my intention is to add a bunch of interviews again. Just like last time. Only, this time they'll be smaller and I need a lot more of them. 30 or so would do.
Anybody feel like helping me out ?![]()
-You get to be in a book, that's cool man!
-You need to be a game industry professional so no modders and students please (sorry).
-It are only three questions/half a page I need.
-Any game industry profession will do!
You can reply in this thread, or email the answers to me if you don't feel like disclosing them to the whole world just yet.
My Email: [email protected]
QUESTIONS
http://users.pandora.be/Hourences/interview.doc
THE ANSWERS MUST FIT IN A SINGLE PAGE OF THIS DOC OR IT WILL MESS UP MY LAY OUT!
One thing to note: I don't know how many will reply to this, but I only got space for a few interviews. I need a mixed set of interviewees. If 20 level designers are going to reply, I really can't guarantee you will all be in. The book should not turn into another level design book.
If you know this really awesome cool programmer/audio guy/something-non-level-designer-ish at work or wherever, and you think he might be interested, send him the link!
I need a really diverse set of interviews.
Thanks!