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TONS OF BIA SCREENS OMG OMGOMGOMGO MGOM

  • mikezilla
  • August 27, 2004 at 8:18 PM
  • DD
    • August 28, 2004 at 6:51 PM
    • #21

    There's quite a bit of temp art in those screens. Don't be fooled by the MAN. Hey Jon!

  • Izuno
    • August 28, 2004 at 7:27 PM
    • #22

    Me likes.

    the grass looks really good. (just a detail comment there).

    i really like how all the npcs don't look the same...further emphasizing the fact that they have personalities and *hopefully* you will "get to know them" and have at least some kind of emotional connection with them...even if just a little. hopefully the writer did a good job... :wink:

  • mikezilla
    • August 28, 2004 at 7:35 PM
    • #23

    If people walk away from this game remembering somebody's name other than the main characters I've done more than most war fps's have done a in a long time.

    Luckily for me I think people are going to remember a lot more than that about them. Which a ton came from Nathan on that one. Making the best characters I've ever seen in a realistic game... not to mention working with the confines of an xbox memory limit. The guy is unstoppable.

    I've been doing voice recording for like 2 weeks now, with another two weeks to go. I believe its gonna rock some heads when its done. Can't spill too much, but I will say that there is a really good character study going on here and the "HEY YOU THE PLAYER GUY GO OVER HERE AND DO THIS THING WHILE WE WAIT HERE!" crap thats so prevelant in games of this genre has been completely destroyed. The guys around you whether fighting under you or with you, aren't 2d cutouts. They react to things differently, they say different things in and out of battle. It's really exciting and I cant wait for that stuff to start emerging in the marketing.

    hooooo i got tingles.

  • Tequila
    • August 28, 2004 at 7:46 PM
    • #24

    You're doing a bang-up job of marketing the thing yourself, I'm getting excited!

  • Taylor
    • August 28, 2004 at 8:48 PM
    • #25

    Glad to here there's lots of variation in the voices, I remember being driven insane by Disgaea, whose general battle sequence went:

    Laharl:"Ta! Here I come"

    CH: "Wuf! Here I come"

    Mage: "Ah! haha!"

    Laharl:"Ta! Here I come"

    CH: "Wuf! Here I come"

    Mage: "Ah! haha!"

    Laharl:"Ta! Here I come"

    CH: "Wuf! Here I come"

    Mage: "Ah! haha!"

    Laharl:"Ta! Here I come"

    CH: "Wuf! Here I come"

    Mage: "Ah! haha!"

    Laharl:"Ta! Here I come"

    CH: "Wuf! Here I come"

    Mage: "Ah! haha!"

  • Minos
    • August 30, 2004 at 5:39 AM
    • #26

    HEY CHEATERS I SMELL PHOTOSHOP

  • DD
    • August 30, 2004 at 6:27 AM
    • #27

    You smell wrong.

  • Minos
    • August 30, 2004 at 7:47 AM
    • #28

    yeah I hope so

    that "glow" thing is just too sexy for me

  • Argyll
    • September 1, 2004 at 1:52 AM
    • #29

    I am definitely going to play this game (it's right up my alley), but the lighting (blurry/smooth/weird/glowish) seems to turn me off... not sure why...

  • InsaneSingingBlender
    • September 1, 2004 at 3:51 AM
    • #30

    removed request of ubisoft?

  • OL
    • September 1, 2004 at 4:05 AM
    • #31

    ha ha, all the screens got taken off that page, by ubisoft like ISB said.

    KLEIN LUKA GET IN HERE AND FIX THIS THIS INSTANT

  • mawibse
    • September 1, 2004 at 9:37 AM
    • #32

    Yeah the lighting feels like the Unreal engine a bit... unreal.

    Still, I think it looks like a glazed donut, mmmmmm.

  • kleinluka
    • September 1, 2004 at 2:08 PM
    • #33

    it says Removed on request of Ubisodt. I don't know who that is

  • Duff-e
    • September 1, 2004 at 3:44 PM
    • #34

    its their evil twin pirate company

  • mikezilla
    • September 1, 2004 at 5:01 PM
    • #35

    i think it was 30 exclusives that were supposed to go to multiple places

    not just one.

    that was a butt load of x's for one place.

  • KidDynamite
    • September 1, 2004 at 5:49 PM
    • #36

    Yarrrr matey owned :> X's rule

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