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Insurgency Trailer Release & Website Launch

  • DelaZ
  • May 23, 2007 at 1:28 AM
  • dc-mike
    • July 4, 2007 at 1:15 PM
    • #181

    visuals are massivley impressive, however i personally dont like the gameplay much, then again im an avid counter-strike player so that about explains that doesnt it

    mad props to the leveldesigners, modellers and texture artists. Excellent job.

  • KoKo5oVaR
    • July 4, 2007 at 1:22 PM
    • #182

    If it was only one inch, the bullet would have passed grin .

  • Grin
    • July 4, 2007 at 3:20 PM
    • #183

    Yeah I'm pretty sure it's there unintentionally, maybe some of the devs here can confirm me on that, but it is realistic, and it is really hard at first in the real life.

    And it is confusing, because even if you're concious about it, your brain keeps telling you "yeah there's at least half a foot of space there" and then you pull the trigger and blow of some ground in front of you.

  • MrBaracuda
    • July 4, 2007 at 3:52 PM
    • #184
    Quote from Grin

    This is simply a good, realistic thing. Remember that the barrel of the gun is about an inch lower than the sights.

    lol? I guess the dot of the m4 w/ the aimpoint is also higher

  • Zeta
    • July 4, 2007 at 4:26 PM
    • #185

    just set this up for hammer and there is an eye popping number of assets

  • Minos
    • July 4, 2007 at 4:35 PM
    • #186

    Yeah mapping for INS is really satisfying

  • Grin
    • July 4, 2007 at 5:53 PM
    • #187
    Quote from MrBaracuda

    lol? I guess the dot of the m4 w/ the aimpoint is also higher

    I'm sorry, but you just said the stupidest thing I have heard on internet for many, many years.

    The sights never see exactly where the barrel is pointing, unless you're aiming through the barrel, which isn't the case with any rifle, pistol or other hand held projectile gun in the world. They're always centimeters or inches apart, and indoors, it matters.

  • Zeta
    • July 4, 2007 at 6:12 PM
    • #188
    Quote from Minotauro

    Yeah mapping for INS is really satisfying

    i giggled like a school girl when my hopes that the tank turret and body were seperate models turned out to be true.

    also there's a lot of stuff from maps i assume are either canned or still in the works in the models folder.

    cant wait till i have time to use it all

  • hamst3r
    • July 4, 2007 at 6:20 PM
    • #189

    Played for about 6-8 hours in the past two days... I'm addicted.

  • zeon
    • July 4, 2007 at 6:25 PM
    • #190

    have to agree. I'm addicted as well. its better than AA and BF.. i simple love the feeling and the sound effects, and the maps are VERY nice. played Baghdad them most.

  • Skjalg
    • July 6, 2007 at 11:45 AM
    • #191

    I've played it some more now, and I've got a better feel for the game

    As many others here have pointed out this mod desperatly needs a map function, it would really help nubs learn the maps and not run around beeing totally lost all the time.

    The more you play, the more you appreciate the fact that there is no crosshair and you have to use ironsights.. Especially in the big open maps it really slows things down and you gotta use your head a little to stay alive

  • Ginger Lord
    • July 6, 2007 at 1:57 PM
    • #192

    Still cant get into any servers online, or on the 1/100 chance I do I get a Connection Failed error within about 10s.

  • dux
    • July 6, 2007 at 2:06 PM
    • #193

    You seem to be the only person having sucha problem. Odd

  • Rick_D
    • July 6, 2007 at 2:09 PM
    • #194

    I can't play because the loading panel stays over the screen and either goes black/wireframe or checkerboard. I can see people joining/leaving the server but I can't quit or bring up the menu or anything.

  • Minos
    • July 6, 2007 at 2:45 PM
    • #195

    Did you click on the arrow in the right bottom corner ?

  • Rick_D
    • July 6, 2007 at 2:47 PM
    • #196

    there's nothing to click :wink:

  • FrieChamp
    • July 6, 2007 at 3:12 PM
    • #197

    Had that too once, waited a bit and then it worked hmm...

  • Ginger Lord
    • July 6, 2007 at 3:50 PM
    • #198

    I actually got into 2 servers today.

    Then had a connection failed as soon as I ran more than 5 or so steps.

  • MrBaracuda
    • July 9, 2007 at 8:43 AM
    • #199

    [Blocked Image: http://img182.imageshack.us/img182/2750/image2ui7.gif]

  • Evert
    • July 9, 2007 at 8:45 AM
    • #200

    Can someone just ban this fella.

    fixed

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