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Piano Model Release

  • tomdon
  • May 20, 2007 at 12:01 PM
  • tomdon
    • May 20, 2007 at 12:01 PM
    • #1

    [Blocked Image: http://tomdon.net/images/screenshot_piano.jpg]

    [Blocked Image: http://tomdon.net/images/piano_wip.JPG]

    For source, use it for what ever you want.

    952 triangles

    1024 diffuse,normal,spec

    5 levels of detail

    Download

    http://tomdon.net/downloads/hl2/models/Piano.rar

  • R_Yell
    • May 20, 2007 at 2:00 PM
    • #2

    Very nice one tomdon, I'll place it in my saloon if you don't mind

  • tomdon
    • May 20, 2007 at 2:01 PM
    • #3

    yup, no problem.

  • fonfa
    • May 20, 2007 at 2:06 PM
    • #4

    awesome. in which rl piano was this based?

  • tomdon
    • May 20, 2007 at 2:09 PM
    • #5

    No one piano, just looked at lots of thumbnails on google image search.

  • PhilipK
    • May 20, 2007 at 2:15 PM
    • #6

    very nice

    gj man.

  • Buddy
    • May 20, 2007 at 2:48 PM
    • #7

    Nice, but why there is .vmt with informations for normal map aswell?

    Good work anyways.

  • ifO
    • May 20, 2007 at 2:52 PM
    • #8

    Lovely model, thanks!

  • tomdon
    • May 20, 2007 at 3:12 PM
    • #9
    Quote from buddy the designer

    Nice, but why there is .vmt with informations for normal map aswell? Good work anyways.

    Well spotted, I must of pasted it in the wrong vmt.

    Should look like this:

    piano.vmt

    "vertexlitGeneric"

    {

    "$basetexture" "models/piano/piano"

    "$bumpmap" "models/piano/piano_normal"

    "$envmap" "env_cubemap"

    "$envmaptint" "[.2 .2 .2]"

    "$normalmapalphaenvmapmask" 1

    }

    I will update the download, or you can edit the vmt's in notepad to match the above.

  • fonfa
    • May 20, 2007 at 5:35 PM
    • #10

    nice. do you work for a mod? would you like to?

  • tomdon
    • May 20, 2007 at 7:51 PM
    • #11

    Battlegrounds 2.

  • Zyn
    • May 20, 2007 at 8:49 PM
    • #12

    Looks very similar to the piano model found in Day of Defeat Source.

  • Buddy
    • May 20, 2007 at 8:52 PM
    • #13

    Was it maybe an arttest ?

  • tomdon
    • May 20, 2007 at 8:57 PM
    • #14

    Nope, just had a couple of hours spare and wanted to make a prop .

  • Mazy
    • May 20, 2007 at 9:28 PM
    • #15

    Looks great, gj~

  • Minos
    • May 21, 2007 at 12:52 PM
    • #16

    Good stuff tomdom, keep up the good job on releasing custom content. Source community needs more custom content artist, just like you and phil.

  • D3ads
    • May 22, 2007 at 5:28 PM
    • #17

    Excellent job, only niggle is having Tomdon on both the scratch and the logo, one or the other would have been enough!

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