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My first map...

  • Skjalg
  • August 23, 2004 at 11:16 PM
  • Skjalg
    • August 23, 2004 at 11:16 PM
    • #1

    ...in a year

    well... ive always been foddling around with XT's textures (xt_italy), actually i made a complete map with those textures once, but i scrapped it because the mod died...

    now ive tried making something again with the textures (4th time), but it always ends up too blocky

    maybe i should just give up mapping, since everything i create is blocky...

    CRAP!

    anyways.. heres a pic;

    [Blocked Image: http://www.visual-limit.net/dump/urbaine.jpg]

    (i didnt know which button that was the screenshot one, so i just pressed everything, thats the reason for the "saved")

    [Blocked Image: http://www.visual-limit.net/dump/urbaine2.jpg]

    Updated the area... think i'll stop now.. or?

    [Blocked Image: http://www.visual-limit.net/dump/urbaine3.jpg]

    Does it still look very boring? I will try to change the architecture a little around the map... i think ive got some good ref images now They help alot... AND im thinking of changing the setting to sunset.. i think the redish sun could change the atmosphere alot...

    COMMENTS~~!!! (&help)

  • Duff-e
    • August 24, 2004 at 12:31 AM
    • #2

    my first map was a square with slightly smaller squares inside of it

    GOOD JOB

  • Minos
    • August 24, 2004 at 3:01 AM
    • #3

    Doesnt look that bad man

    but change the skybox plz

  • von*ferret
    • August 24, 2004 at 3:55 AM
    • #4

    my first map

    [Blocked Image: http://ferret.hl-nightwatch.net/maps/flf_vogen3-large.jpg]

    http://ferret.hl-nightwatch.net/gamedes ... =flf_vogen

  • mikezilla
    • August 24, 2004 at 4:17 AM
    • #5

    ferret is a LIAR, i've seen his first map. OHHHHH back in the days on the cs forums ferret was our little punchin bag

  • curman
    • August 24, 2004 at 4:35 AM
    • #6

    What mod is that, ferret?

  • OL
    • August 24, 2004 at 4:41 AM
    • #7

    [Blocked Image: http://ol.the650.org/image/imap.jpg]

  • von*ferret
    • August 24, 2004 at 6:28 AM
    • #8

    ok

    except for cs_forest which was the largest nub map ever, flf_vogen is my first real released map honest, no bad "fuzziewuckles" as fletch termed them in this level.

  • mikezilla
    • August 24, 2004 at 6:29 AM
    • #9

    fuzzywuckles was a truly inspired slam.

  • madcow
    • August 24, 2004 at 6:54 AM
    • #10

    looks ok, although the ground texture looks overscaled, and unless you were ducking when you took that shot, the fences look a bit big, esp the balcony ones, the go 1/2 way up the wall,

    looks promising, keep it up

  • Mazy
    • August 24, 2004 at 7:42 AM
    • #11

    I like it when people try to make people think that their first maps were like pretty cool (HI FETTER!1). I dont see what the big deal is, everybody starts as total nubs, theres no point in denying it

    Anyway, looks okay Skjalg. Ive never been a big fan of those textures though. Try fiddling with the lighting and change that skybox~

  • Crackerjack
    • August 24, 2004 at 8:26 AM
    • #12

    And mine:

    [Blocked Image: http://cjmaps.hlgaming.com/images/pxlg1.jpg]

    [Blocked Image: http://cjmaps.hlgaming.com/images/pxlg5.jpg]

    This map barely compiles and when I say barely.. it takes 18 hours on fast vis.

  • Skjalg
    • August 24, 2004 at 1:25 PM
    • #13

    ok, im compiling a new version thingie... tried to add some extra stuff to some buildings + lowering the rails and changed the skybox... but whats wrong with the lightning?

    im not good with lightning at all, but i think that light_env looks good now.. or?

    edit:

    ntw, ive never said this is my first map ever...

  • Skjalg
    • August 24, 2004 at 1:33 PM
    • #14
    Quote from Pericolos0

    heh matches doom3 gfx cjlooks good skjalg but is kinda boring. Try out some exquisite architecture and more interesting lighting

    exquisite architecture is what im trying to do, yes... but thats my problem, i just cant figure out how... it just ends up blocky

    Interesting lightning.. hm... maybe i should fiddle with the light_env ?

  • Duff-e
    • August 24, 2004 at 2:29 PM
    • #15

    wasnt there a thread already....for first map....?

  • von*ferret
    • August 24, 2004 at 2:52 PM
    • #16

    my first levels were total crap lol. The map mikezilla is refering too as a bunch of terrain with 8 sided cylinders protruding from them. A really crappy house I actually built myself (not a prefab) and the ALiens APC for the counterterroristst to start next to. lol

  • Tequila
    • August 24, 2004 at 4:13 PM
    • #17
    Quote from von*ferret

    my first levels were total crap lol. The map mikezilla is refering too as a bunch of terrain with 8 sided cylinders protruding from them. A really crappy house I actually built myself (not a prefab) and the ALiens APC for the counterterroristst to start next to. lol

    Sounds like a formula for success if you ask me.

  • Skjalg
    • August 24, 2004 at 6:21 PM
    • #18

    uhm... but this isnt my first map... ever... its my first map... in a year

    My first map was an assault clone (just with more crates )

    edit, check post 1... updated with a new pic...

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