Some other cool news, I just got some initial character concepts from Edwin Rhemrev who is going to be helping us out with some concept work. He is very excited about the project and we are excited to be working with him, I'm sure his work will help focus and evolve the flavor of the game.
go-kart model
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I see he worked on Overlord, you have my approval.
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woa, those are crazy looking. Batmobile karts!
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Lots of nice progress!
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things have been slow the past week or so as I have been deathly ill, as well as been taking some time out to write an article (almost 4,000 words!) called:
Budgets Go Down, Independence Goes Up. 9 steps to saving millions, indie style.
I am just now starting to feel like myself again, and have started on a new traditional circuit-type racetrack which I'm hoping will be best suited for working out the driving model. I have the basic layout done, I am working on modeling out the details.
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Awesome, looking forward to your article zappy!
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very very initial layout for the circuit track:
[Blocked Image: http://www.devbump.com/nimblebit.com/circuitwip.png]
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please say there is a giant amount of banking on those outside turns?

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it is banked, but I'm not really sure how much until I get in there and drive on it.
If anyone has suggestions for things to have around the track I'm all ears. A lot of it is going to be infilled with grass, and the little islands in there I figured will have some grass and flowers or something on them with some kind of signs or structures rising out of it. I'm also thinking of putting the entire thing inside a stadium that is half open to the sky.
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Have a look at some of the big racetracks around the world, especially the F1 tracks.
What would be awesome would be a racetrack which includes all the best corners from the best racetracks in the world. Infact a rich guy has done that, but cant remember the name of his track, was in the last episode of Top Gear, its in spain somewhere:
Edit: Coordinates 36°49'26"N, 5°4'51"W
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i cant see the full image of the track due to the forum size restrictions... anyone else having this?
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ah, I see what you mean, it just clips it off if your monitor isn't wide enough. Well it's mirred on each side so you should be able to get the gist of it

I will make my images smaller the next time.
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click and drag pic to the address bar
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right, the click drag works. however someone needs to notify mojo or thrik about this so we can get horizontal scrollbars. as for the track, it looks like one of them standard tracks you see in most games. i preferred the looks of the first one you posted; especially with the ice floe thing. i am huge fan of micro machines racing games where there are things in each track you can use to your advantage (or disadvantage).
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got some base textures slapped on there, need to start adding more details now.
Sentura: I know it's not the craziest track ever but I think we need at least one boring base map in order to test a lot of basic stuff about the game. There will be plenty of more imaginative tracks.
[Blocked Image: http://nimblebit.com/circuit2.jpg]
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i want a balloon flying over the track and some skyscrapers in the far background. probably lots of trees wouldnt hurt.
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I was thinking of making it all inside a stadium, but I like the idea of a city in the background, maybe the stadium could be open enough to see some buildings outside.
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i think th random shapes in the empty spaces look kind of silly honestly. plus you're probably going to need something to separate the parts of the track like a fence or tire wall or something.
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the shapes are a base for a bunch of signage and stuff thats going to be ontop of them. and fences and stuff are already in the plan.
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