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PA Handheld Device

  • Minos
  • May 7, 2007 at 4:10 PM
  • Minos
    • May 7, 2007 at 4:10 PM
    • #1

    Hello guys.

    This is a little handheld device I designed obviously inspired by the Fallout universe. It can either work as a celphone, walk-talkie or as a pipboy. Anyways, it uses a 2048²texture (+ bump/spec) for the body and a 1024² for the keypad. I'll post more renders as soon as I make hem.

    [Blocked Image: http://i78.photobucket.com/albums/j101/thiagok/handheld_final01.jpg]

  • insta
    • May 7, 2007 at 4:35 PM
    • #2

    Neat! The antenna looks a bit too small/thin when compared to the size of the buttons and such.

  • Dodger
    • May 7, 2007 at 4:36 PM
    • #3

    nice buttons!

  • Spellbinder
    • May 7, 2007 at 5:49 PM
    • #4

    Cool! How does the texture look? I mean what you guys call normal maps and bump maps and what not.

  • Buddy
    • May 7, 2007 at 10:49 PM
    • #5

    Normal is the colorfull one and Bump map is grayscale.

  • von*ferret
    • May 7, 2007 at 11:05 PM
    • #6

    Thats a pretty f'ing big texture size for something that goes in your palm.

  • Buddy
    • May 8, 2007 at 1:03 AM
    • #7
    Quote from von*ferret

    Thats a pretty f'ing big texture size for something that goes in your palm.

    Qft

  • von*ferret
    • May 8, 2007 at 3:59 AM
    • #8
    Quote from buddy the designer

    Qft

    English please?

  • Rick_D
    • May 8, 2007 at 4:07 AM
    • #9

    i don't see the bump or spec

    qft = quoted for truth

  • Minos
    • May 8, 2007 at 4:18 AM
    • #10

    Ferret: It's not meant to be used ingame or anything...

    Rick_D: I'll make another render with regular lights instead of skylight. You can hardly notice bumps/specs with skylights.

  • bitmap
    • May 11, 2007 at 1:40 PM
    • #11

    very nice.

    reminds me of stalker:D

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