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ZM_Ancientfinal

  • Something
  • May 2, 2007 at 1:53 AM
  • Something
    • May 2, 2007 at 1:53 AM
    • #1

    Took awhile, but the final version of ancient is out. The grass texture now works (finally) and the annoying bugs were fixed.

    I have been a huge fan of STALKER since I first found it and I would like to release this map since the game is out. Though, I think I released it a bit late. Razz

    Based on actual buildings from the former USSR this map is very realistic. No more soda machines and couches, this map uses new props that should improve and enhance ZM.

    Change log:

    + Numerous new spots.

    + Various bugs and exploits fixed.

    + New spots and fixed ones

    + Working grass texture

    Enjoy!

    [Blocked Image: http://image.fpsbanana.com/ss/maps/40054.jpg]

    [Blocked Image: http://image.fpsbanana.com/ss/maps/40055.jpg]

    [Blocked Image: http://image.fpsbanana.com/ss/maps/40056.jpg]

    [Blocked Image: http://image.fpsbanana.com/ss/maps/40057.jpg]

    [Blocked Image: http://image.fpsbanana.com/ss/maps/40058.jpg]

    [Blocked Image: http://image.fpsbanana.com/ss/maps/40059.jpg]

    http://www.fpsbanana.com/maps/24273

  • Rick_D
    • May 2, 2007 at 3:34 AM
    • #2

    mhhhhhhhhhhhm doesn't really remind me of stalker

    maybe you should update it with some custom textures - but I don't think the kind of people that play ZM really care about the quality of the maps ;D

  • FMPONE
    • May 2, 2007 at 4:00 AM
    • #3

    Its not bad but your buildings are too simple, you need to think more about how a scene would look in real life and less about other video games etc, otherwise you'll just be doing everything indirectly.

  • Something
    • May 2, 2007 at 11:49 AM
    • #4

    Actually, I did base it off pictures. Here are some of them:

    http://img76.imageshack.us/img76/8606/ruin535at6.jpg

    http://img224.imageshack.us/img224/4265/ruin537ht1.jpg

    But yea, custom textures would have been good.

  • Mkz
    • May 2, 2007 at 11:55 AM
    • #5

    http://image.fpsbanana.com/ss/maps/40058.jpg

    the road should be an arch... 90 degree turn looks ugly when its not in a city...

    tree in the middle of the road??

  • Gorion
    • May 2, 2007 at 1:00 PM
    • #6

    Actually, i find it a pretty good ZM map and if its based on tjernobyl, everything is possible! even tree growing thruw stone

  • Zacker
    • May 2, 2007 at 1:07 PM
    • #7

    There seems to lack a connection between your buildings and stuff in general. The buildings seem to be too much scattered around.

  • Minos
    • May 2, 2007 at 1:27 PM
    • #8

    You have a great sense of scale but the buildings are too simple as FMP said. Also, the sun is on the wrong side of the sky.

  • Something
    • May 2, 2007 at 1:58 PM
    • #9

    Thanks for the help! I'll definitely take into account that stuff when I work on another map.

  • ⌐■_■
    • May 2, 2007 at 3:58 PM
    • #10

    Good quality for a ZM map!

  • Dodger
    • May 2, 2007 at 4:15 PM
    • #11

    looks good, looks good and very wide and open..

    nice release.

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