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Competition: HL2DM 1024-unit Official Entries

  • von*ferret
  • April 29, 2007 at 9:22 PM
  • Spellbinder
    • May 1, 2007 at 8:57 AM
    • #101

    A couple things. in dm_lock there was a sound file included called omfg.raw i was just woundering where i should put this? Also nexus map missed a bunch of soundfiles, thunder1-6.wav

  • Zeta
    • May 1, 2007 at 9:04 AM
    • #102

    having trouble getting my jump pad to work. Apparently enabling and disabling a trigger push doesnt work too well.

    will upload asap

  • FrieChamp
    • May 1, 2007 at 9:10 AM
    • #103

    Woa lots of cool entries, good luck to everyone and props to fetter for organizing the whole thing

  • Kakburk
    • May 1, 2007 at 9:17 AM
    • #104

    :} I look forward to test all the maps together with other people. There's alot of überhot entries indeed! n___n

  • Zeta
    • May 1, 2007 at 9:36 AM
    • #105

    got my jump pad working! compiling

  • Nysuatro
    • May 1, 2007 at 9:51 AM
    • #106

    wow, i have a lot of inspiritation now thanks to this contest.

    Well done all

  • JAL
    • May 1, 2007 at 10:06 AM
    • #107

    Excellent entries! Really impressive stuff, I like ReNo's map the most

  • Gorion
    • May 1, 2007 at 12:14 PM
    • #108

    hehe, all looks good

    btw, i can't seem to find the server in the server list (i checked my filter options) and when i type in "connect 195.242.239.13:27015" in the console, it doesn't connect

  • Rick_D
    • May 1, 2007 at 12:23 PM
    • #109

    yup, spellbinder (in a moment of helpfulness ;D) closed it down last night, I have to get my friend to start it up again ;D

  • BioPulse
    • May 1, 2007 at 12:36 PM
    • #110

    I think you can all be proud of yourselves, all the entries look great, if the gameplay works out the hl2dm community will be very pleased with you lads i'm sure

  • KungFuSquirrel
    • May 1, 2007 at 2:13 PM
    • #111

    Mino, I laughed out loud at the KEKE building Rest of the map looks great, too

  • insta
    • May 1, 2007 at 3:11 PM
    • #112

    Man Reno I LOVE your map, holy smokes!

    And peris, your screenshots dont work

  • MaMuS_lol
    • May 1, 2007 at 5:10 PM
    • #113
    Quote from Spellbinder

    A couple things. in dm_lock there was a sound file included called omfg.raw i was just woundering where i should put this? Also nexus map missed a bunch of soundfiles, thunder1-6.wav

    it's the color correction file, it's not a sound file

    For the patch, just activate the archieve manager to show the directories inside of the zip files, you will see that the omfg.raw is on hl2mp/maps/ ;D

  • Buddy
    • May 1, 2007 at 8:00 PM
    • #114

    Hey could someone add my name to the dm_tenements? Thanks.

  • Zeta
    • May 1, 2007 at 8:08 PM
    • #115

    Yanked

    visuals updated slightly now but these pics will do.

  • Spellbinder
    • May 1, 2007 at 8:41 PM
    • #116
    Quote from MaMuS_lol

    it's the color correction file, it's not a sound file

    For the patch, just activate the archieve manager to show the directories inside of the zip files, you will see that the omfg.raw is on hl2mp/maps/ ;D

    Thanks! Yeah i had put it in maps folder but i wanted to be sure. Also it had a winamp icon :þ

  • Rick_D
    • May 1, 2007 at 8:51 PM
    • #117

    Ok guys, server is back up (if you see somebody called greyfox tickle his balls and put a thumb in his ass for being such a nice guy).

    I was going to give out the rcon password but decided against it incase the server gets fucked up again.

    I'm going to change the roundtime to 10 minutes because there's a lot of maps to test; which brings me to a question:

    How will we judge the entries?

    Just to offer up some suggestions: perhaps we can have the server up all week with all maps on rotation and have a vote here for which maps are the most fun etc. Then once we have a clear set of 4 - 6 maps that are leading we can set them to be on the server and have a big ol' playtest with longer roundtimes; and follow it up with a vote (set out some categories like "gameplay/use of space/visuals/originality" - I dunno, have people give reasons to show they actually played the maps instead of just looking at screenshots).

    Probably an easier way to do it, but I think some of the better maps need more playing alongside each other to judge them properly - also it'll add an element of tension, like survivor or x factor

    Von Ferret; can you add this to your initial post:

    ----------------

    Map-pack download:

    Download Here

    Server IP: 195.242.239.13:27015

    Password: mapcore

    ----------------

    Oh by the way, mino used a custom blend vmt - surely that's a disqualification right there <_<

  • Rick_D
    • May 1, 2007 at 8:57 PM
    • #118

    oh by the way, thanks for uploading your maps to the server, the later updating them and causing everyone to have a 'map differs' problem; and then not bothering to tell anybody - now I have to update and reupload the map-pack a-fucking-gain. You silly silly cunts.

  • Gorion
    • May 1, 2007 at 9:11 PM
    • #119

    ah thats why the server was shut down was having fun killing some ppl

  • Zeta
    • May 1, 2007 at 9:22 PM
    • #120

    add mine to the front page?

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