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Uni Animation

  • tomdon
  • April 16, 2007 at 9:18 PM
  • Defrag
    • May 2, 2007 at 11:22 PM
    • #41

    That peeling wallpaper is popping like an 80s breakdancer. Nice texturing

  • Psy
    • May 3, 2007 at 4:34 PM
    • #42

    Needs more RGB.

  • D3ads
    • May 3, 2007 at 6:38 PM
    • #43

    You can see obvious tiling on the left hand wall and it lacks ambience, but I know you'll get there

    I'm glad that you're showing progress on each section as oppose to just replacing old shots with new ones

  • tomdon
    • May 14, 2007 at 10:43 PM
    • #44

    Finished animation, windows movie maker has arsed up the borders, I cant be bothered to work out why, so you will have to put up with funny borders.

    http://tomdon.net/Desolation_Tom_Darroch.wmv

    Mirror:

    Use the tomdon link if you can please, I have less bandwidth at itsabeast.

    http://itsabeast.com/Desolation_Tom_Darroch.wmv

  • Meotwister
    • May 15, 2007 at 7:36 AM
    • #45

    borders seemed fine to me.

    I like the pacing of the video that was nice... I got a good chance to look at what was being shown to me.

    One thing that raised an eyebrow from me was the beginning shot of like an approach to the house and the detail sprites were rotating to face the player kinda blatantly but I guess it kinda looked like parting grass which is what you may have thought to... or not. It looked kinda off to me to have that in there, though I know theres not much you can do about that except change the way you show the house.

    Only other thing I saw worth mentioning was that the last shot of that new stairway scene seemed darker in the video and I could hardly see the tile with the new grass... idk if that was just me or how the video was.

    Very nice, quality work in there tomdon sure to get ya a job.

  • Psy
    • May 15, 2007 at 9:32 AM
    • #46

    Still needs more color...

    Nothing really stands out apart from the building in the first scene.

  • ifO
    • May 15, 2007 at 1:41 PM
    • #47

    First off, very freakin nice and nice choice of music.

    I have to say I noticed that grass sprite spinning round too, it was a bit distracting. The first shot could maybe be longer or have another angle to get a decent shot of that lovely house. The last shot has so little going on compared to the others it looks very 'nothing' and doesn't seem like it needs to be included at all.

    Also, a bit picky, but lose the non-centred album title for the music in the credits. For consistency it just looks off.

  • Zacker
    • May 15, 2007 at 2:45 PM
    • #48

    Nice video indeed, but the moving grass in the beginning looked an a bit wierd.

  • Rick_D
    • May 15, 2007 at 2:55 PM
    • #49

    yeah - grass @ weird, looks nice in screenshots but it's a bit too large a flat plane for motion.

    The video is very dark and hides most of the detail, and 30 seconds at the end for credits! D:

    Nice, but flawed by ^

  • Synthesizer
    • May 18, 2007 at 4:36 AM
    • #50

    I agree with the other comments. It's a shame that you can barely see the house in the first shot. Everything is rather dark, it hides the work you put into it. The lighting is also quite bland. I realize it is overcast, but even overcast skies give off a large amount of light. The glass ceilinged room would benefit a lot from better lighting.

    Other than that, it's looking quite good.

    Hurray for gy!be

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