1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

S.T.A.L.K.E.R uses Doom3 assets

  • michi.be
  • April 1, 2007 at 4:14 PM
  • Johnny
    • April 9, 2007 at 2:21 AM
    • #121

  • Bic-B@ll
    • April 9, 2007 at 3:08 AM
    • #122

    shit johnny, for all you know it is an april fools joke, its not even your picture

  • Lost_Point
    • April 9, 2007 at 5:21 AM
    • #123

    Little offtop, if no one don't mind =)

    All belowed information is copyrated to his author and may be considered

    as creative Fiction or maybe a joke...no one can tell accuracly

    Sorry for my english, In advance :roll:

    Let me tell you one little secret about our respectable Sergei C. Grigorivich (founder, lead-programmer and head of GSC Game World, he named his game studio as abreviature of his own initials )

    Now days, ligalized and honored GSC Holds back a story of thier

    begining... but we, old mamonths doesn't forgot nothing.

    Quote

    In early 90th Sergei with brother was an ordinary students of MNTU (Міжнародний науково-технічний університет ukr. or International Science-Techological Universitet in engl.) in Kiev. They considered as most talent and hardworking students, so guys have a good student-pansion payment, lot of time and clever brains. Also they likes computers and computer games. But in that time no one dealing localization whis such Hits like DukeNukem 3d, Warcraft 2, Blood etc. Just becouse =)One day, Sergei Grigirovich bored and thought in moment "MuthaFucka! I can grab a millions only in one piracy of games and make an interesting, useful thing. Now, i need just a microphone, HEXeditor and shmat of my smartest grey matter!" Or something like that :roll:

    And he did what plans, and named all of this simple and geniusly - GSC Game World. He became a famous uncatchable shadow-translator in very very short time in whole territory of post-soviet land. People, consumers of unleagal copies CGs, appreciated him for that, because he and his small group of adherents tooks gamers-happy up to people for funny money.

    But, becoming a rich this way not so easy. Popular? Maybe, but not rich =) However Sergei still dreams to grab with shovel a millions of cash.

    So the world has got acquainted with first serious project of GSC team Warcraft 2000 - total conversion of original Warcraft 2 BattleNet Edition. It Extended as shareware of charge, naturally without everyone it is conducted Blizzard -) If you search hardly, you still can find copy of that and all others early GSC's games Unfortunatly game has low popularity among gamers and not justified assigned hopes...

    However, our heroes don't surrender. Niether. they Have found some money and bought licence of game-devs.

    Historical RTS "Cossacks" from newed GSC's suddenly flyed in tops of game-rates in Euro and Russia. Thats was a first swallow of coming Success :wink:

    Display More

    To be continued...

  • leileilol
    • April 9, 2007 at 5:28 AM
    • #124

    who are you, what is your point, and why do you have a deliberate warez site link as your home page

  • Lost_Point
    • April 9, 2007 at 5:31 AM
    • #125

    Dear leileilol.

    Quote

    We will remove the download link if this game is still supported by the publisher.

    What about me? It's not interesting indeed Just a tale tailor of some sort...

    With loosed point =)

  • Defrag
    • April 9, 2007 at 5:41 AM
    • #126
    Quote from Aggressor

    Yeah, sure. I love how people jump to conclusions just to sound bombastic.

    I don't really understand what you mean - that Stalker is running on a modified Source? Have you even played it?

    BTW, there's a book I forgot the title of (GPU Gems 2 or something) that thoroughly explains Xray's way of rendering. It's nothing like Quake-based engines.

    So uh, what exactly is cl_interpolate meant to indicate in the context of ripping off the source engine? cl_ is a common abbreviation for client variables and interpolation is a very common thing, too. I doubt it's a sign that it's been pilfered from the source engine; it's more likely they've just re-used common naming conventions.

    The fact that STALKER uses deferred shading doesn't disprove any kind of code theft, though. The renderer is just one part of a game engine. It'd be possible to steal one part of an engine while writing the rest yourself (not saying they did, just saying ...)

  • FMPONE
    • April 9, 2007 at 6:46 AM
    • #127

    who let crazy russians loose on mapcore holy cow

    Quote from Lost_Point

    WHAT's Wrong whis U, People?

    "You people?"

    [Blocked Image: http://img405.imageshack.us/img405/7630/nydgt8.gif]

  • Lost_Point
    • April 9, 2007 at 6:54 AM
    • #128
    Quote from FMPONE

    who let crazy russians loose on mapcore holy cow

    If you not in condition for uderstanding healty humor, maybe you should keep silence? Don't you think?

    WHAT's Wrong whis U, People?

    //Click me! FMPONE

  • GameRRR
    • April 9, 2007 at 7:42 AM
    • #129

    Lost_Point Жжошь dude!

  • Lost_Point
    • April 9, 2007 at 7:45 AM
    • #130
    Quote from GameRRR

    Lost_Point Жжошь dude!

    Ага, а кули толку, если они не врубаются =/

  • JAL
    • April 9, 2007 at 7:56 AM
    • #131

    Someone lock this thread already before more Russians show up and

    this thread goes to hell.

  • -Stratesiz-
    • April 9, 2007 at 8:33 AM
    • #132

    Christ, this is not what mapcore was created for...

  • Lost_Point
    • April 9, 2007 at 8:46 AM
    • #133

    2Johnny

    [Blocked Image: http://t.foto.radikal.ru/0704/00/262b12737ae5.gif]

    2All

    All right, read it up carefully.

    1) Why S.T.A.L.K.E.R. delayed in release?

    Simple. Unstable political situation plus problem with sharing income for THQ (World wide Publisher ). Not because we, evil and lazy ivans benchmarking poor little ID or Valve.

    2) Why x-ray engines content such similiar as Carmak engine?

    Com'n guys... it's like in a music. The same 7 noutes in every politure, but can you be so unshame to judje Mozart at plaquate from Rahmaninov? Think about it in free time

    If you wanna constructive dialog - you get it, and if you wan't destructive flood like in first pages of thread - i qurantee u get it even faster

  • Mazy
    • April 9, 2007 at 9:56 AM
    • #134

    Yup, this thread isn't going anywhere good, locked.

  • kleinluka
    • April 10, 2007 at 6:27 AM
    • #135

    [Blocked Image: http://img213.imageshack.us/img213/2396/grahvf2.gif]

  • mikezilla
    • April 10, 2007 at 6:44 AM
    • #136

    What are you kidding? This thread rules.

    Don't post in here if you don't to watch explosive drunk engrish that draws in people from other websites by the boatloads.

    Unlocked, and keep it that way.

  • Minos
    • April 10, 2007 at 6:52 AM
    • #137

    Lost_Point, what's the current political situation in Ukraine ? And the game dev scene ?

    cheers mate

  • amckern
    • April 10, 2007 at 7:51 AM
    • #138

    Johnny, what the hell are you doing man, aint you mean to be painting your jeep, and not taking screenshots of Photoshop?

    Adam

  • Zacker
    • April 10, 2007 at 9:43 AM
    • #139

    And no, we are not getting flooed by new users:

    http://www.mapcore.net/forums/memberlist.php

  • st0lve
    • April 10, 2007 at 11:26 AM
    • #140

    Who all hate us, maybe this will mean that EOT is grow out of controll

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™