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S.T.A.L.K.E.R uses Doom3 assets

  • michi.be
  • April 1, 2007 at 4:14 PM
  • Hourences
    • April 5, 2007 at 12:52 PM
    • #21

    It doesnt just happen with content, it also happens with the actual features and ideas and thats a lot and a lot worse imo. A lot of companies copy other games way too much. Playing similar games for inspiriation is fine but its a different world when every feature and thing has to be inspired by the other game, "they start their game like that too and since their game is good that means such a start is good!!!11" - "they got such a door too so we need that too!". Cant you figure it out on your own what kind of door you need?

    Why cant developers design stuff on their own, and then play the other game later on to see how it can improve their own game, complement their own ideas and design rather than having it shape their entire concept and idea.

    Content in the end is still just a tool. Its not about what it is, its about what you do with it. I dont care seeing the same crate or wall texture in 20 different games, as long as they do something cool with it. Legal issues aside.

  • Steppenwolf
    • April 5, 2007 at 1:11 PM
    • #22

    The secret to creativity is knowing how to hide your sources. :wink:

    Albert Einstein once said.

  • Warby
    • April 5, 2007 at 1:36 PM
    • #23

    i REALLY HOPE this is a huge scandal in the brewing and not just a "yet" unknown texture package that a couple of big studios boughed in parallel

  • CptDobey
    • April 5, 2007 at 2:09 PM
    • #24
    Quote from Thrik

    even Crytek was raided once for having illegal copies of 3D Studio Max or some crap if I recall correctly.

    Nope.

    Crytek was raided because a neighbor saw a people in the Crytek's office with a (fake) AK47 in hand. The police was called and took an investigation. It has nothing to do with illegal copy of anything. There is no crap here, just some paranoid people.

    By the way: hello to everyone

  • e-freak
    • April 5, 2007 at 2:15 PM
    • #25

    Bullshit - that story was acony. Acony produces Parabellum on UE3 and is also in Germany but in the southernpart near the blackwoodforrest (schwarzwald) and crytek is in frankfurt at main (Frankfurt am Main).

    Infact Crytek had legal issues because of unlicensed versions or at least investigations took place but if i remember correctly this was back in the days than they were settled in coburg and it was a bad joke by a former interner.

    Links (in german):

    http://www.gamestar.de/news/pc/spiele/a ... r_cry.html

    http://www.gamestar.de/news/branchen/st ... rytek.html

    http://www.gamestar.de/news/branchen/po ... te%5D.html

  • CptDobey
    • April 5, 2007 at 2:21 PM
    • #26

    In English:

    http://www.quartertothree.com/game-talk ... hp?t=31767

    Tim Parklett, was a Far Cry developer.

    My mistake, sorry.

  • Thrik
    • April 5, 2007 at 2:56 PM
    • #27

    Yeah, I wasn't talking about a recent thing. Whether or not they were cleared doesn't change the fact that they were in hot water because of it. That wasn't really my main point though; I just tacked that on to slightly bolster my comment about commercial businesses/games/etc not necessary being completely legit, having read about the Crytek licence issues years ago.

    Incidentally, even if Crytek didn't do it I bet I wouldn't be wrong if I were to wager that at least one (small) developer with an employee on Mapcore uses dodgy software. Not that they'll admit it.

    But again we're deviating from the main subject, which is that nicking those textures was wrong and there probably wasn't a deal to just take them after all.

  • CptDobey
    • April 5, 2007 at 3:56 PM
    • #28

    A very candid question:

    Is it possible these textures were open source thus usable freely by everyone ?

    The fact they were in Doom3 doesn't mean they've been created by ID, does it ?

  • Thrik
    • April 5, 2007 at 4:01 PM
    • #29

    It would be and that was my initial assumption, but as posted earlier in the thread they used the Doom 3-specific file names (eg: use of the word "Imp", the infamous Doom 3 enemy) indicating that they definitely came from the game itself.

  • Warby
    • April 5, 2007 at 4:13 PM
    • #30

    those arnt the kind of textures you find for free online they are way to specific ! but still it could be a commercial game texture package i REALLY REALLY doubt that though

    the ID artists they do that shit them selfs believe me !

  • D3ads
    • April 5, 2007 at 4:27 PM
    • #31

    Don't forget that ID do sometimes use other people's assets, for instance all of the Quake 2 sound effects were created by Soundelux Media Labs (credits in the game manual), so ID don't always make everything.

    That's not to say that Stalker haven't 'borrowed' these assets, as Thrik has pointed that having 'imp' in the filename is probably direct proof that they are ID's original (unless imp means something else like 'impact' ? I doubt it though.

    As for Half-Life 2 assets I wouldn't be surprised if those are widely used in lots of titles, they're not exactly the most exclusive normal maps...

  • Rick_D
    • April 5, 2007 at 5:07 PM
    • #32

    i believe johnny was making what is known as a joke.

  • ⌐■_■
    • April 5, 2007 at 5:52 PM
    • #33

    I don't think so..

  • MrH2o
    • April 5, 2007 at 10:38 PM
    • #34
    Quote from michi.be

    As a hobbyist i think its not that fair.

    It's as far as you using photoshop I keed i keed

  • Rick_D
    • April 5, 2007 at 10:59 PM
    • #35
    Quote from killertomato

    I don't think so..

    ok ok i am reatrd

  • Defrag
    • April 5, 2007 at 11:25 PM
    • #36

    It's possible that someone just ripped them & put them ingame as placeholders, then forgot to take them out. If it's not been sanctioned by id, honest mistake or not (who knows?) it's not the smartest thing I've ever seen.

  • OL
    • April 6, 2007 at 12:37 AM
    • #37

    so has this been posted anywhere else yet

    ok i made a thread at SA lets see what people think

  • Bl1tz
    • April 6, 2007 at 4:29 AM
    • #38

    You know...this was posted on April Fools

    Did anyone actually go through and compare and see if this wasn't actually a Photoshop?

  • OL
    • April 6, 2007 at 6:55 AM
    • #39

    Heh, seems like a lot of work for a joke, plus people on SA are saying there are sounds in STALKER that are obviously from HL2 as well

  • Warby
    • April 6, 2007 at 10:49 AM
    • #40
    Quote from Bl1tz

    You know...this was posted on April Fools Did anyone actually go through and compare and see if this wasn't actually a Photoshop?

    i dont have stalker and neither do i have doom3 !

    i used to have doom3 it came with a new graphics card i boughed i played it for about 4 hours and than doom3 permanently FRIED said graphics card ! and i had to return it D:

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