Hi,
Can anyone help me with the difference between these two jobs? I have been told by a recruitment agent that I would be better off applying to an environment design position rather than level design, but I am still somewhat unsure as to the differences between the two positions.
I guess that at a basic level, the env designer designs the look/concept of an area whilst the level designer makes it playable from a gameplay perspective? If that is the case, how much work is involved for each member in this process, and how much creative freedom does each designer get before they are 'treading in another's territory'?
The games industry sure seems confusing (in the eyes of someone who hasn't yet joined the fray properly). What happened to the days when level designer and environment designer were the same thing?