I thought this could be interesting. Using a 3D app to work on solid geometry could be much faster sometimes, there exist that possibility using XSI vmf exporter but it tends to find concavities in almost every interesting piece of geometry.
I tried to avoid that limitation working with a cube splitted in 4 parts like can be seen in the wireframe shot. The result was quite satisfactory, I could use deform tools over the mesh composed of those cubes (every single object is grouped). That one was deformed by curve, quite simple.
[Blocked Image: http://img169.imagevenue.com/loc342/th_64568_emp_canals0000_122_342lo.jpg][Blocked Image: http://img156.imagevenue.com/loc525/th_64569_emp_canals0003_122_525lo.jpg][Blocked Image: http://img167.imagevenue.com/loc464/th_64574_bend_122_464lo.jpg][Blocked Image: http://img41.imagevenue.com/loc512/th_64575_wireframe_122_512lo.jpg]
This is a tower like shape using the same technique:
[Blocked Image: http://img168.imagevenue.com/loc398/th_65016_tower1_122_398lo.jpg] [Blocked Image: http://img147.imagevenue.com/loc440/th_65017_tower2_122_440lo.jpg]
Hope it can be useful.