1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Spotlight Gallery

TS_antrodome – The Ghost from 2004!~

  • -Stratesiz-
  • March 9, 2007 at 10:25 PM
  • -Stratesiz-
    • March 12, 2007 at 3:58 PM
    • #21

    As a matter of fact, I just heard some positive news regarding TS. A new internal version was just released few days ago, and there have been discussions about making RC testing public. There is still hope!

  • Furyo
    • March 12, 2007 at 4:06 PM
    • #22

    That's just as hot as any map could ever be given the engine. Mad props to you, stunning is the word that comes to mind right away

    Hell I showed it around here at work and asked what engine they thought this was on, and everyone was amazed

  • D3ads
    • March 12, 2007 at 6:21 PM
    • #23

    That is a pretty fucking swank map right there, if that was released on time, it would have been an instant hit, still better late than never!

  • hamst3r
    • March 12, 2007 at 8:44 PM
    • #24

    I remember this was posted when I first registered here. I was like "wow", and it still has that same feeling. Amazing job.

  • catche
    • March 13, 2007 at 9:14 AM
    • #25

    looks ok but... it looks just like morningstar

  • JamesL
    • March 13, 2007 at 9:39 AM
    • #26
    Quote from catche

    looks ok but... it looks just like morningstar

    It looks just about as good as Goldsrc can possibly get and nothing like Morningstar. Stop smoking crack.

  • Sa74n
    • March 13, 2007 at 2:47 PM
    • #27

    NO WAY THIS IS HL1 !!!

    you make merkaba look bad (j/k)

    seriously tho this kicks ass!

  • General Vivi
    • March 13, 2007 at 6:02 PM
    • #28

    Very nice indeed ^^ !

  • BioPulse
    • March 15, 2007 at 9:35 AM
    • #29

    I have no words for this, maybe... perfect?

    I looked at the screenies before i read ur post and i swear i wouldn't have thought it was gold source untill i read it.

    congrats on your wel ldeserved spotlight status, and i hope you've got more of this crazy stuff in you, this is just amaizing.

    I can't really think of anything to critisize in this, and ususaly i'm pretty sharp on finding oddities and badly made stuff, if the gameplay is good this map is just perfect!

  • dux
    • March 15, 2007 at 10:30 AM
    • #30

    Very nice stuff. Nice one

  • ifO
    • April 5, 2007 at 4:31 PM
    • #31

    Wonderful to see this released. I remember seeing shots of this on the forums back in the day. Lighting is superb

    I hope the team do manage to get together a last release, would be great to see a bit of a surge in the TS playing communty, if only for the chance to play this map on a decent server.

  • -Stratesiz-
    • April 6, 2007 at 9:35 AM
    • #32

    Thanks.

    Well, progress is being made as there have been already two internal releases now. I might fix some minor stuff for the official version.

  • -Stratesiz-
    • April 28, 2007 at 1:39 PM
    • #33

    I've finished the official 1.0 version now. Looks like TS 3.0 is just behind the corner.

    **UPDATE** A beta of TS 3.0 has gone public! Register at the forums at get the newest version of the Specialists.

    http://www.specialistsmod.net/

  • Dodger
    • May 11, 2007 at 3:24 PM
    • #34
    Quote from -Stratesiz-

    I've finished the official 1.0 version now. Looks like TS 3.0 is just behind the corner.**UPDATE** A beta of TS 3.0 has gone public! Register at the forums at get the newest version of the Specialists.

    http://www.specialistsmod.net/

    hurray!

  • bitmap
    • May 11, 2007 at 3:45 PM
    • #35

    oh shit!

    i think im gonna buy hl1 just for this mod!

    i wanna try this map

  • curman
    • December 30, 2007 at 3:50 PM
    • #36

    Yes, I am bumping this.

    Was there ever a .wad released with this, Strat? Or is that forever gone?

  • Minos
    • December 31, 2007 at 2:34 AM
    • #37

    Can't you just go and extract the textures from the bsp? I'm pretty sure stratty wouldn't mind, since it's an old map.

  • curman
    • December 31, 2007 at 3:28 AM
    • #38

    I'll have to ask nexus - ho ho, just kidding.

    No, but I downloaded some program called, well that doesn't matter, but it just gave me an error. Oh well.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™