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[MARCH CONTEST] low poly Asian themed weapons

  • blackdahlia
  • February 27, 2007 at 4:35 AM
  • blackdahlia
    • February 27, 2007 at 4:35 AM
    • #1

    welcome to the march low poly contest. This months theme is ASIAN WEAPONS

    Contest starts march 1st and goes till the 24th, then we will have a public vote for the winner

    max. poly count 300 tris

    diffuse map: 256x256

    spec: 256x256(optional)

    normal: 256x256(optional)

    Please show it off in an 800x600 pic w/ wires. You can add multiple screenshots from different angles in this final shot. Try to show it as it would look in a game engine, so no fancy lighting/shadow effects.

    if you have time maybe a concept sketch but only the finished 800x600 image counts

    hope to see lots of submissions and good luck everyone

  • KoKo5oVaR
    • February 27, 2007 at 11:31 AM
    • #2

    Mhh nice theme, i'll try to make something

  • SnipaMasta
    • March 2, 2007 at 7:44 PM
    • #3

    Why was 512 a huge texture size? You've discouraged me now

  • blackdahlia
    • March 2, 2007 at 8:12 PM
    • #4

    thanks a lot Pericolos0 i really appriciate that!

    aaaaaaaaaaaaaaaaaaaand SUBMIT

  • KoKo5oVaR
    • March 2, 2007 at 10:14 PM
    • #5

    I will kick in the balls the first who post a katana

  • blackdahlia
    • March 3, 2007 at 7:39 AM
    • #6

    looks like im getting a kick in the balls

  • twiz
    • March 4, 2007 at 2:32 AM
    • #7

    Finished modeling, just need to make some purty maps for it:

    295 tris:

    [Blocked Image: http://img134.imageshack.us/img134/4763/bladece9.jpg]

    [Blocked Image: http://img134.imageshack.us/img134/6581/bladewfla6.jpg]

    reference, in case you dont know wtf it is:

    [Blocked Image: http://img134.imageshack.us/img134/7781/27960xe3.jpg]

    Now to get photoshoppin'

  • blackdahlia
    • March 4, 2007 at 8:32 AM
    • #8

    looks really good so far!

  • MNeMiC
    • March 4, 2007 at 8:39 AM
    • #9

    The base is okey, but alot unoptimized.

    The blade is fine, but look at the handle, you have 2 loops that does nothing at all to the model.

    Also, you still have the "inside" or, "top" piece of the connecting piece between the stick and the blade. You should remove these things and you'll go down about 40-50tris.

  • twiz
    • March 4, 2007 at 5:08 PM
    • #10

    The 2 loops in the handle add curvature to the handle. Not much of a curve, but I think it looks a lot better not being perfectly straight. If I were running out of polys I would take at least one of them out, but as it is, I think its fine.

    The top of the connecting piece(elephant head in the photo) has to be there, otherwise there would be a hole between the connecting piece and the blade? The blade is significantly narrower than the connecting piece. I might rework that head a little bit to throw some more polys on the blade, I figure I need about 10 or so extra tris to smooth it out as much as I care to.

    I thought it was a horse head at first so thats why it has an 'ear' on it, turns out its an elephant so I might fix it up a bit.

  • Grinwhrl
    • March 7, 2007 at 9:37 PM
    • #11

    My WIP Weapon. Old School Ninja Turtle Style

    This is the first weapon model I have ever done, hehe.

    Nun-chucks

    [Blocked Image: http://img404.imageshack.us/img404/8083/18613483bf6.jpg]

    Texture Map

    [Blocked Image: http://img174.imageshack.us/img174/315/46636573yu0.jpg]

  • st0lve
    • March 7, 2007 at 10:27 PM
    • #12

    Add something to the grip, it's too boring. And I find the highlights too extreme.

  • Grinwhrl
    • March 7, 2007 at 10:48 PM
    • #13

    Going to add symbols on the grip.

  • BioPulse
    • March 8, 2007 at 11:19 AM
    • #14

    Looks fairly ok, symbols on the grip would be nice, and i think a nunchuck (spelling? ) could use a bit of a large chain between the two bars, now you'll end up slapping yourself all over the place i think

  • Grinwhrl
    • March 8, 2007 at 3:44 PM
    • #15
    Quote from Pericolos0

    stop rendering stuff with ambient occlusion/skylight, you're only fooling yourself..

    Meh

  • blackdahlia
    • March 16, 2007 at 3:46 PM
    • #16

    sounds like a challenge!

  • Dennispls
    • March 16, 2007 at 3:53 PM
    • #17

    sounds like texture tagging

  • KoKo5oVaR
    • March 21, 2007 at 7:48 PM
    • #18

    The competition will be harsh

  • blackdahlia
    • March 24, 2007 at 11:59 PM
    • #19

    well....that was a disaster!

    i vote for dark becuase he was the only one to actually complete it

  • Grinwhrl
    • March 25, 2007 at 12:51 AM
    • #20

    yay! hehe

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