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de_ungarn

  • Sa74n
  • August 12, 2004 at 4:53 PM
  • RD
    • August 19, 2004 at 10:19 AM
    • #61

    looks exquisite, but maybe the areas r a bit cramped. It culd use some grossere raumen, more weltraum for bigger angriffen!!!

  • Sa74n
    • August 19, 2004 at 11:21 AM
    • #62

    the map IS quite cramped. lots of things to use as cover, so you cant sniper someone who's miles away. it's supposed to be a fast paced map because i like quick'n nasty shootouts. the bombspots are a bit bigger though and ofcourse also have things to hide behind.

  • FrieChamp
    • August 19, 2004 at 12:18 PM
    • #63
    Quote

    It culd use some grossere raumen, more weltraum for bigger angriffen!!!

    Jawohl!!!

  • Grin
    • August 19, 2004 at 12:42 PM
    • #64

    OMG this lux great! I'm starting to get sad that hl2 with the new source engine is coming out, sorta crushes this half-life mapping scene, and we can't go "omg this lux great!" for a map anymore

  • Tequila
    • August 19, 2004 at 1:01 PM
    • #65
    Quote from Grin

    OMG this lux great! I'm starting to get sad that hl2 with the new source engine is coming out, sorta crushes this half-life mapping scene, and we can't go "omg this lux great!" for a map anymore

    Well, of course we can appreciate what a person can do with the aging HL engine. It's not like we penalise him for not having bump-mapping, 2048x2048 textures and physics objects.

  • von*ferret
    • August 19, 2004 at 3:05 PM
    • #66

    oh yes we can!

  • Grin
    • August 19, 2004 at 3:42 PM
    • #67
    Quote from Tequila

    Well, of course we can appreciate what a person can do with the aging HL engine. It's not like we penalise him for not having bump-mapping, 2048x2048 textures and physics objects.

    That wasn't my point. My point is, that prolly ~everybody will start mapping for the new source engine, and wery few people will use a huge effort for making the maps for the original hl engine anymore.

  • Sa74n
    • August 20, 2004 at 2:24 PM
    • #68

    yea because putting huge effort in making source engine maps will be much more fun because you have less limits and more freedom in designing your maps.

  • Tequila
    • August 20, 2004 at 3:23 PM
    • #69
    Quote from Grin

    That wasn't my point. My point is, that prolly ~everybody will start mapping for the new source engine, and wery few people will use a huge effort for making the maps for the original hl engine anymore.

    Such is progress. HL1 has had a superb innings of 5 or 6 years, but it's time to move on to bigger and better things.

  • Skjalg
    • August 22, 2004 at 1:31 AM
    • #70

    yeah... what they say... and.. uhm..

    MORE PIX!!!!1

  • Sa74n
    • August 22, 2004 at 12:05 PM
    • #71

    updated with a new pic in progress

  • PhilipK
    • August 22, 2004 at 12:36 PM
    • #72

    Awesome

  • jaardsi
    • August 22, 2004 at 1:40 PM
    • #73

    Sexier than my naked body

  • Minos
    • August 22, 2004 at 8:11 PM
    • #74

    sexy models

    I jsut realised that some roofs look gay, specially in the second/third screenies. Their side looks very wierd. dunno if u already reworkd it though

  • RA7
    • August 27, 2004 at 5:26 PM
    • #75

    Very sexy map indeed..:-)

  • Ewok
    • August 27, 2004 at 11:31 PM
    • #76

    I was thinking the exact same thing as IR. I really don't like a building with a roof that follows the vertical wall, look shoddy. And the texture being all wrapped around that roof even underneath it. Doesn't seem polished. Though that's about the only thing that bugs me.

    The overall effect and impression of the map is great, nice ambient feel. Keep up the good work, pitty about the nick though

    - Ewok

  • Sa74n
    • August 29, 2004 at 6:47 PM
    • #77

    updated the first post with 2 new images

    .. model goodness

    btw. the stuff you can see at the bistro/cafe are models from warbeast and i use them as placeholders atm. they will be replaced

  • Grin
    • August 29, 2004 at 6:56 PM
    • #78

    Statues is teh sex.

  • Sa74n
    • August 29, 2004 at 7:42 PM
    • #79

    added another image

  • st0lve
    • August 29, 2004 at 7:49 PM
    • #80

    you got maphack!!!!!11#¤&

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