1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

cs_xmas.

  • stormseeker
  • February 17, 2007 at 4:40 AM
  • stormseeker
    • February 17, 2007 at 4:40 AM
    • #1

    I know its old, but I didn't find it on here.

    http://www.cstrike-planet.com/maps/974

    anyway, was released back in 2005.

  • OrnateBaboon
    • February 17, 2007 at 12:13 PM
    • #2

    I played this ages ago. I am not really a big fan of hostage maps, but for me, this plays extremely well. Its definitely worth a download I love the combination of inside and outside sections, and the closeness of the combat. It has a really nice feel to it as well.

    I think an icy river could look good in the map, and reckon that the roofs should be blended with snow, rather than being completely covered in it.

  • Sindwiller
    • February 17, 2007 at 12:44 PM
    • #3

    I played that once, and it was very funny Very nice to play and very nice look for GoldSrc.

  • sk3tch
    • February 17, 2007 at 12:52 PM
    • #4

    Stormseeker knows ho I feel on this map.

  • stormseeker
    • February 17, 2007 at 9:15 PM
    • #5
    Quote from sk3tch

    Stormseeker knows ho I feel on this map.

    hai 2 u

  • ifO
    • February 21, 2007 at 4:46 PM
    • #6

    When did all you posers start calling it Goldsrc, jesus... noone calls it that.. it's the half-life engine!

    And yeah it looks great!

  • kleinluka
    • February 21, 2007 at 5:43 PM
    • #7

    they say it cause it sounds cooler and more techy than "Half-Life Engine" or "HL1"

  • von*ferret
    • February 21, 2007 at 6:54 PM
    • #8

    lol

  • NykO18
    • February 21, 2007 at 8:14 PM
    • #9
    Quote from ifO

    When did all you posers start calling it Goldsrc, jesus... noone calls it that.. it's the half-life engine!

    Half-Life engine's name is "Goldsource" you know.

  • ReNo
    • February 21, 2007 at 9:17 PM
    • #10

    Its true nobody used to call it that, but then thats because, as far as I know, nobody KNEW it was called that. Its clearer to use "Goldsource" than "HL1" when referring to the engine, because HL1 could refer to either the engine or the game.

    Of course thats all a load of bollocks really, as its normally pretty damn obvious which you are talking about, but I don't see any harm in using the "official" name now that it finally has one

  • e-freak
    • February 21, 2007 at 9:50 PM
    • #11
    Quote

    Goldsource is the heavily modified version of the QuakeWorld engine that Half-Life runs on. For information about converting Goldsource content to the Source engine, see Porting Goldsource content to Source.

    See: Valve Developer Wiki

    See: Wikipedia

    No Posing on that term. Just a correct name noone used.

  • Rick_D
    • February 22, 2007 at 12:25 AM
    • #12

    uh, that's not HL1 ...

    unless they implemented 3d skyboxes, normal maps, displacements and etc etc without telling anybody.

  • ifO
    • February 22, 2007 at 2:24 AM
    • #13

    Yeah good call Rick. I guess more than a second's glance at the pics and anyone woulda noticed.

    I know what Goldsource means, it just bothers me... because in however many years of HL gaming and mapping no-one has ever called it that and now all of a sudden it's Goldsource this and Goldsource that. Bollocks I say!

    See in that quote of e-freak's they use it 3 frickin times in 2 sentences

  • SnipaMasta
    • February 22, 2007 at 4:20 AM
    • #14

    Can remember playing this quite a bit on a mate's server - nice map. Cool secret too.

  • D3ads
    • February 22, 2007 at 4:15 PM
    • #15
    Quote from Rick_D

    uh, that's not HL1 ...unless they implemented 3d skyboxes, normal maps, displacements and etc etc without telling anybody.

    Yes it is, where does it suggest otherwise? Skybox support is enabled in Spirit Of Half-Life FYI.

  • SnipaMasta
    • February 22, 2007 at 4:30 PM
    • #16

    He means the map is for CS:Source, not Goldsource.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  2. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  3. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  4. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  5. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  6. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    MetinSaygin
    October 31, 2026 at 1:21 PM
  7. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM
  8. Hello guys I used to go by ''Dabu'' here

    Thrik
    October 27, 2026 at 6:47 PM
  9. Any of the old guard still around? D:

    -HP-
    October 20, 2026 at 11:37 PM
  10. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™