[Blocked Image: http://img408.imageshack.us/img408/3175/dsc00004ci0.jpg]
[Blocked Image: http://img204.imageshack.us/img204/7008/dsc00006xj6.jpg]
[Blocked Image: http://img408.imageshack.us/img408/6570/dsc00007ze1.jpg]
[Blocked Image: http://img408.imageshack.us/img408/3175/dsc00004ci0.jpg]
[Blocked Image: http://img204.imageshack.us/img204/7008/dsc00006xj6.jpg]
[Blocked Image: http://img408.imageshack.us/img408/6570/dsc00007ze1.jpg]
I'd say watch out for the polycount ![]()
nice bumpmapping and speculars!
hahah cool! ![]()
heh nice ![]()
sick shader
How many polies? Show Your flats! ![]()
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lol nice..
it's made in new technology! now I have problems with dynamic mesh morphing (it depends of temperature outside).
If I will have more material I will make a little car for that guy :>
buddy the designer:
nice to see someone from PL here ![]()
Kinda looks like a Stalker. Reveal your Combine shell!
awesome, if we ever get more snow that 1/4" i'll have to try to make something. i'll start thinking now (sphere
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Quote from seirbuddy the designer:
nice to see someone from PL here
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You need to move to lower subdiv and work more on the general shape. ![]()
Quote from buddy the designer
You need to move to lower subdiv and work more on the general shape.
snow material is gone ![]()
Quote from seir
You need to move to lower subdiv and work more on the general shape.
snow material is gone ![]()
I hate RL engine, lots of bugs. ![]()
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