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FF_Flare

  • BlisTer
  • January 25, 2007 at 8:14 PM
  • BlisTer
    • January 25, 2007 at 8:14 PM
    • #1

    Hi all,

    just looking for some feedback.

    Designed for Fortress Forever CTF Leagueplay, currently in HL2DM status ofcourse.

    I'm currently at 90% for brushfaces and vertices, and at 98% planes.

    [Blocked Image: http://users.pandora.be/storage_dv/ff_flare_b3_03.jpg]

    [Blocked Image: http://users.pandora.be/storage_dv/ff_flare_b3_02.jpg]

    [Blocked Image: http://users.pandora.be/storage_dv/ff_flare_b6.jpg]

    [Blocked Image: http://users.pandora.be/storage_dv/ff_flare_b4_01.jpg]

    download beta 4

  • FMPONE
    • January 25, 2007 at 9:00 PM
    • #2

    Some of the most over the top architecture I've yet seen from this mod, really inventive. I like the red section, but the blue lighting seems really grating and weak, I'd make it a bit more neutral and less contrasty

    The only other weakness is that the texturing is a bit repetetive and there are some solid color sections that bring the areas down.

  • Minos
    • January 25, 2007 at 9:02 PM
    • #3

    wow brushwork is really cool but texturing could be better here and there (last shot for example, I hate that flat concrete texture).

  • spacer
    • January 25, 2007 at 10:54 PM
    • #4

    I reckon my favourite part is the outside. It reminds me of Quake 3 Threewave CTF bases, or Q3F. Looks great ;D.

  • blackdahlia
    • January 25, 2007 at 11:21 PM
    • #5

    definatly reminds me of UT

  • MJ
    • January 26, 2007 at 12:49 AM
    • #6

    man wasn't FF suppose to be put last year? Release the damn thing

  • PhilipK
    • January 26, 2007 at 1:35 AM
    • #7

    looks sweet!

  • JeanPaul
    • January 26, 2007 at 1:53 AM
    • #8

    Its too bad that cool geometry has zero effect on gameplay. :/

  • Rick_D
    • January 26, 2007 at 2:28 AM
    • #9

    gonna convert any of that to models?

  • twiz
    • January 26, 2007 at 3:28 AM
    • #10
    Quote from JeanPaul

    Its too bad that cool geometry has zero effect on gameplay. :/

    Yeah, and those textures have zero effect as well, just make everything solid shaded. :roll:

    Why rip on him for doin something a little different as far as style goes? We can judge pretty much everything except performance and gameplay from a screenshot, so any map on here can be a fantastically fun map or a real dud, no matter if it looks like something warby makes( ) or something I make( )

  • Rick_D
    • January 26, 2007 at 3:36 AM
    • #11

    he hasn't used a lightmap scale of 1, the map must be a dud <_

  • JeanPaul
    • January 26, 2007 at 4:57 AM
    • #12
    Quote from twiz

    Yeah, and those textures have zero effect as well, just make everything solid shaded. :roll:

    Why rip on him for doin something a little different as far as style goes? We can judge pretty much everything except performance and gameplay from a screenshot, so any map on here can be a fantastically fun map or a real dud, no matter if it looks like something warby makes( ) or something I make( )

    Hey, my name is logic, nice to meet you. :roll:

    I was implying that he should incroporate it rather than having it be just useless geometry.

  • Bic-B@ll
    • January 26, 2007 at 5:24 AM
    • #13

    i think thats hilarious coming from the torus master

  • BlisTer
    • January 26, 2007 at 8:16 AM
    • #14
    Quote from FMPONE

    Some of the most over the top architecture I've yet seen from this mod, really inventive. I like the red section, but the blue lighting seems really grating and weak, I'd make it a bit more neutral and less contrasty /.../ solid color sections that bring the areas down

    thx. i'll try a softer blue when others think so too.

    could you specify which screenshot you are referring to about the solid color sections?

    Quote from MJ

    man wasn't FF suppose to be put last year? Release the damn thing

    don't ask me, im not in the dev team

    Quote from twiz

    We can judge pretty much everything except performance and gameplay

    performance is good. better than the standard HL2DM maps. lowest fps i get is around 50 on 1.8GHz + GF6800GT. If any of you has 10mins, you can always download and try it out for gameplay feel. hit the boost to get the FF gameplay speeds imo.

    Quote from JeanPaul

    I was implying that he should incroporate it rather than having it be just useless geometry.

    Maybe in another map once FF releases. It's hard enough to estimate gameplay based on the movies the devs decide to release. What i did was take a look at those videos, estimate the average gameplay speed and make a gameplay design. After that came the dressing up. Let's just see what this brings us ingame, one step at a time

  • KoKo5oVaR
    • January 26, 2007 at 10:23 AM
    • #15

    To me that's a really impressive work

  • Defrag
    • January 26, 2007 at 12:36 PM
    • #16

    Ja and every version is getting better, so it's cool to see this evolving

  • BlisTer
    • January 26, 2007 at 4:24 PM
    • #17
    Quote from Defrag

    Ja and every version is getting better, so it's cool to see this evolving

    Well after 4 betas i'm not only reaching the end of my possible number of planes, but also the end of my inspiration. So please indicate parts that are still a no-go without improvement, and please do so in a manner that doesn't consume too much planes and faces/vertices

    ps defrag: PMs @ FF forum

  • FMPONE
    • January 26, 2007 at 8:05 PM
    • #18
    Quote from JeanPaul

    I was implying that he should incroporate it rather than having it be just useless geometry.

    The irony is seriously too much for me to take

    BlisTer: the last screenshot is the one with the solid colors. Checked it out in-game, seems like an unskinned model or WIP model, my bad if thats the case. If not... have someone skin it ;p

  • JeanPaul
    • January 26, 2007 at 9:58 PM
    • #19
    Quote from FMPONE

    The irony is seriously too much for me to take

    Well no shit. The maps that I show are for visual purposes only. So shut up.

  • von*ferret
    • January 26, 2007 at 10:32 PM
    • #20

    Simmer down the both of you. Consider this the warning.

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