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Another My first experience with 3dsm

  • Spellbinder
  • January 16, 2007 at 10:20 AM
  • Spellbinder
    • January 16, 2007 at 10:20 AM
    • #1

    Its not done for long or anything. Also im not really showing it to get critism or help or anything at this stage. Im just so happy i actually have come this far so i had to show it off Also i know it is way to many tris and faces but im following a tutorial and im just trying to get use to all the different tools at this stage. First some number i guess:

    Mesh Totals:

    Verts: 4214

    Faces: 8376

    [Blocked Image: http://img138.imageshack.us/img138/648/chairstartwire3cj0.jpg]

    O btw if it doesnt show it is gonna end up as a office chair.

  • Bic-B@ll
    • January 16, 2007 at 11:01 AM
    • #2

    i'd sit on it

  • Skjalg
    • January 16, 2007 at 11:02 AM
    • #3

    This looks very nice spelly, keep it up

  • ShaDoW
    • January 16, 2007 at 11:30 AM
    • #4

    I followed the same tutorial for that office chair when I first started out with 3D modeling, it wins.

    Chair is looking good so far.

  • Spellbinder
    • January 16, 2007 at 3:25 PM
    • #5

    Yeah? Then maybe you can help me out here. I am stuck at the moment. At number 76) it says and i quote "To fix this, go back to Editable Poly root and create some aditional edges to sustain MeshSmooth interations" endquote. I cant find anywhere to create some aditional edges?? I must have missed something. I searched the internets and only thing i found was a post a guy did and he never got any reply on it Here's the link if you want to get into it more: http://%7boption%7d

  • Spellbinder
    • January 18, 2007 at 9:02 AM
    • #6

    Ok so i got stuck at that point and haven't yet figured out wth he is talking about. But MutatedJellyFish come up with a plan, skip that step and go on to next step. So i thought i would do that and fired up 3dsm again. But then i was like damn it i want to do this and started again, and failed, so i thought what if i do this instead, and ended up to do it way different then the tutorial. And here is the result:

    [Blocked Image: http://img139.imageshack.us/img139/7522/meme5dl0.jpg]

  • dissonance
    • January 18, 2007 at 9:13 AM
    • #7

    lookin' comfy.

  • Zacker
    • January 18, 2007 at 10:25 AM
    • #8

    Quite nice for a first model.

  • Skiant
    • January 18, 2007 at 11:10 AM
    • #9

    Very nice mesh, very clean, which is the most difficult thing to obtain when you're starting modelling. Good job.

  • mjens
    • January 18, 2007 at 11:20 AM
    • #10

    very nice!

    my first 3D model (in 3dstudio4) was a car created with boxes

  • KIIIA
    • January 18, 2007 at 2:19 PM
    • #11

    Did that tut years ago too spellbinder! It`s pretty usefull to get to know several general methods that aren`t that common but very usefull sometimes (Like Loft or Arrays).....

  • Spellbinder
    • January 18, 2007 at 2:31 PM
    • #12

    So how did you solve the number 76)? First off the picture of the seat in the tutorial has this wireframe with lots of squares, mine doesn't. Second only thing i could find about adding additional edges was in user reference and it said i could do it with cut, so thats what i tried. But it become something that was way to hard to shape. The way i did it made the shape almost at once. If i only had made it a bit thicker it would have looked exactly the same aswell.

  • Spellbinder
    • January 20, 2007 at 7:08 AM
    • #13

    Its finnished :þ http://%7boption%7d

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