Hi,
I've been trying out the best way for my city map to have sounds. I was wondering, is there a way to play a sound in a trigger brush all over with the same volume ? Or any other way on how to make sounds play all over ?
when I add sounds like they explain them on wiki, when you are close to the sound enitity it plays the loudest. And it fades away after a while. Setting the radius very large doesn't do much good either. I tried soundscapes and it's the same effect? What I would basically want is a big cube when you walk in it it plays the sound all over, and when you walk in a new trigger cube it plays a different sound. Or if this is possible any other way
I hope someone can help me out!
thanks
wesley