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/!\ OLD SCHOOL CONTEST /!\

  • Minos
  • January 11, 2007 at 3:42 PM
  • MaMuS_lol
    • January 25, 2007 at 6:13 PM
    • #221

    Exclelente Slin Z! You've made the gratest use of the textures so far... hehehehhe (remenber, I'm your competitor )

  • FMPONE
    • January 25, 2007 at 8:02 PM
    • #222

    Slimz4president

  • AndyPants
    • January 25, 2007 at 8:22 PM
    • #223

    I am starting my map now.

    Kinda sad I didn't see this earlier.

  • mjens
    • January 25, 2007 at 9:33 PM
    • #224
    Quote from AndyPants

    I am starting my map now.Kinda sad I didn't see this earlier.

    Me too so don't worry

  • skdr
    • January 25, 2007 at 10:36 PM
    • #225

    [Blocked Image: http://img178.imageshack.us/img178/4964/filterz1ox.jpg]

  • FMPONE
    • January 25, 2007 at 11:02 PM
    • #226
    Quote from skdr

    [Blocked Image: http://img178.imageshack.us/img178/4964/filterz1ox.jpg]

    If you look at the HUDs you don't see any sharp filtering, they just lack AA.

    Unless we're looking at the same thing and thats the joke

  • Minos
    • January 25, 2007 at 11:11 PM
    • #227

    There IS sharpen filter in those shots, I'm 100% sure.

  • Slimmm
    • January 26, 2007 at 1:08 AM
    • #228
    Quote

    slimz's stuff is nice but why not keep some optimism d3

    Nobody say a limite of wpolys and epolys ferret

    Slim Z.

  • nooba
    • January 26, 2007 at 5:20 AM
    • #229

    Some really cool stuff in here

    Here is my map, its still in early stages though..

    [Blocked Image: http://img142.imageshack.us/img142/3601/untitled11ms.jpg]

  • mjens
    • January 26, 2007 at 8:11 AM
    • #230
    Quote from nooba

    Some really cool stuff in here Here is my map, its still in early stages though..

    [Blocked Image: http://img142.imageshack.us/img142/3601/untitled11ms.jpg]

    doh I got the same idea... I've even used same rock texture

    [Blocked Image: http://img149.imageshack.us/img149/4564/mathldm1vn8.jpg]

  • Rick_D
    • January 26, 2007 at 12:58 PM
    • #231
    Quote from MaMuS_lol

    in Hammer:

    http://i35.photobucket.com/albums/d198/ ... st_wip.png

    Holy fucking shit

  • Kabelen
    • January 27, 2007 at 1:59 AM
    • #232

    More WIPs from me:

    [Blocked Image: http://img95.imageshack.us/img95/9748/dmteleport4ng2.jpg]

    [Blocked Image: http://img262.imageshack.us/img262/1654/dmteleport5re1.jpg]

    [Blocked Image: http://img95.imageshack.us/img95/4835/dmteleport6eo2.jpg]

    [Blocked Image: http://img74.imageshack.us/img74/7633/dmteleport7ip3.jpg]

    Plus an exclusive shot of my contest banner prefab!:

    [Blocked Image: http://img408.imageshack.us/img408/1638/contestad1tm4.jpg]

  • Rick_D
    • January 27, 2007 at 2:34 AM
    • #233

    EXCLUSIVE!!

  • Skjalg
    • January 27, 2007 at 5:25 AM
    • #234

    Kabelen: very nice use of the white texture, i like it

  • RA7
    • January 27, 2007 at 10:32 AM
    • #235

    Pretty sweet to see HL1 can make my jaw drop

  • Quakis
    • January 27, 2007 at 11:38 AM
    • #236

    I think the blue lights in that hallway look really bad, but everything else looks fine to me.

  • Kabelen
    • January 27, 2007 at 5:31 PM
    • #237

    Thanks Skjalg, RA7 and quakis!

    About the blue lights in the hallway..consider them removed because I think they look really bad too.. Just to find something else to replace them with.

  • Dodger
    • January 27, 2007 at 9:53 PM
    • #238
    Quote from Rick_D

    EXCLUSIVE!!

    THAT's RIGHT!

    new shit exclusive special elite original and awe-inspiring shit.

    Man.. some people here in mapcore must be talented, spoken of kabelen for example in level design, that prooves he still KNOW hl1 gooed.

    it's cool man, keep doing maps we gotta judge then later wich one that will win.

    Im too lazy to do a map..

  • Rick_D
    • January 27, 2007 at 10:14 PM
    • #239

    I installed Hammer, made one hallway and thought fuck it, can't be bothered

  • twiz
    • January 27, 2007 at 10:52 PM
    • #240

    Minos, where should I send this pile of (cr/m)ap when I'm done? Should be finishing it up in a couple days

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