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/!\ OLD SCHOOL CONTEST /!\

  • Minos
  • January 11, 2007 at 3:42 PM
  • hydeph
    • January 14, 2007 at 9:40 PM
    • #81

    here's my update for the day

    sorry i call dibs on night maps, asshats !

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/arena20003.jpg]

  • Xanthi
    • January 14, 2007 at 11:35 PM
    • #82

    I had some time today to work on my map hope I can finish it before the deadline.

    [Blocked Image: http://www.xgamedesign.com/not_public/hl1dm1.jpg]

    [Blocked Image: http://www.xgamedesign.com/not_public/hl1dm2.jpg]

    [Blocked Image: http://www.xgamedesign.com/not_public/hl1dm3.jpg]

  • FrostedBitesCereal
    • January 15, 2007 at 2:02 AM
    • #83

    I'm SO IN!

  • 2d-chris
    • January 15, 2007 at 2:26 AM
    • #84

    Omai ... the 2d has something cooking Looking great fellas!

  • hamst3r
    • January 15, 2007 at 2:43 AM
    • #85

    oh-em-gee I'm so going to beat you chris~ I'm compiling now, when my laptop unlaggs I'll post picks

  • MaMuS_lol
    • January 15, 2007 at 4:18 AM
    • #86

    here it goes:

    [Blocked Image: http://i35.photobucket.com/albums/d198/Ma…contest0000.jpg]

    [Blocked Image: http://i35.photobucket.com/albums/d198/Ma…contest0002.jpg]

    [Blocked Image: http://i35.photobucket.com/albums/d198/Ma…contest0009.jpg]

    [Blocked Image: http://i35.photobucket.com/albums/d198/Ma…contest0006.jpg]

    More:

    http://i35.photobucket.com/albums/d198/ ... st0008.jpg

    http://i35.photobucket.com/albums/d198/ ... st0007.jpg

    http://i35.photobucket.com/albums/d198/ ... st0003.jpg

    http://i35.photobucket.com/albums/d198/ ... st0001.jpg

  • hamst3r
    • January 15, 2007 at 4:34 AM
    • #87

    Seriously the most fun I have had mapping forever

    [Blocked Image: http://users.adelphia.net/~greenbak/dam1.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/dam2.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/dam3.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/dam4.jpg]

    got a pretty bad-ass layout drawn up also

  • twiz
    • January 15, 2007 at 4:49 AM
    • #88

    More from me

    [Blocked Image: http://img214.imageshack.us/img214/9399/dmtilt0005pf2.jpg]

    [Blocked Image: http://img214.imageshack.us/img214/4889/dmtilt0006us4.jpg]

    [Blocked Image: http://img214.imageshack.us/img214/7047/dmtilt0007zu8.jpg]

  • Erratic
    • January 15, 2007 at 6:40 AM
    • #89
    Quote from hamst3r

    Seriously the most fun I have had mapping forever

    I second that.

    Shots look great too, hamster.

  • Xanthi
    • January 15, 2007 at 10:23 AM
    • #90

    Yeah great contest...

    Mamus_lol watch your r_speeds

  • Fearian
    • January 15, 2007 at 10:53 AM
    • #91

    Damn you hamst3r! how can pull that off in Goldsrc anyway?

    [Blocked Image: http://ian.maclure.googlepages.com/aztec1.jpg]

    [Blocked Image: http://ian.maclure.googlepages.com/aztec2.jpg]

    [Blocked Image: http://ian.maclure.googlepages.com/aztec3.jpg]

    [Blocked Image: http://ian.maclure.googlepages.com/aztec4.jpg]

    [Blocked Image: http://ian.maclure.googlepages.com/aztec5.jpg]

    [Blocked Image: http://ian.maclure.googlepages.com/aztec6.jpg]

    around 90-something% done. need to fix sprites, R_Speeds and scrolling textures.

  • ⌐■_■
    • January 15, 2007 at 11:33 AM
    • #92

    uhm.. those are not the default textures man! sorry to say but youll need to retexture the whole thing in order to join the contest..

    anyhow, heres mine so far (dang, i wish i had more time on my hands..):

    [Blocked Image: http://img406.imageshack.us/img406/2470/tlca2.jpg]

  • ReNo
    • January 15, 2007 at 2:02 PM
    • #93

    Some really cool looking stuff coming out of this contest - the HLDM community is gonna be lovin' mapcore after the deadline rolls around Still exceedingly tempted to have a crack at something myself, but we'll see if that temptation actually spurs me to action or not!

  • FrostedBitesCereal
    • January 15, 2007 at 2:11 PM
    • #94

    OMG! THE PLAINNESS IT'S TO MUCH!

    ...yea...it's empty...it's not done yet....so go away....

    [Blocked Image: http://img401.imageshack.us/img401/1329/dmdatacontrol1on1001xx2.jpg]

    It's a 1 on 1 map (as the filename suggests) so it's a small map. Although I'll expand it once I'm done.

  • Minos
    • January 15, 2007 at 2:27 PM
    • #95

    wow you guys are awesome <3

    Quote from Pericolos0

    Minos, will there be a winner voting in the end?

    Yeah, through public voting

    @ KOKOS: I dunno, that would break the nostalgic feeling IMO

  • Zacker
    • January 15, 2007 at 2:41 PM
    • #96

    Great contest, I would love to join in, but I doubt I will even have Hammer reinstalled before that deadline:/

  • ⌐■_■
    • January 15, 2007 at 3:32 PM
    • #97

    i think he means the planet half-life but im not sure. i cant really imagine a real HLDM community lol

    but uhm, i SHOULD be learning now..

    [Blocked Image: http://img179.imageshack.us/img179/91/tliy3.jpg]

  • insta
    • January 15, 2007 at 4:05 PM
    • #98

    Maybe make the trusses 2-4 units thick, instead of 16? Although that might detract from the old-school feel

  • ⌐■_■
    • January 15, 2007 at 4:22 PM
    • #99

    hehe havent given both considerations a thought yet but good point, Insta

  • e-freak
    • January 15, 2007 at 5:13 PM
    • #100

    On hlportal.de we have a hldm server and as on every other of our gameservers we want to play customs there as well so then this contest is over i would love to play those maps on our server

    oh and btw: how can you map that f*cking fast? I am still sitting on my second room and have no idea how i can map fast without sticking to 90°s

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