yeah I actually prefer hldm but CS is more popular... whichever one is ok. We just have to stick to the same mod, so we can prepare a mappack afterwards.
Post old maps/mods etc...
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reno: I wouldn't call it cheating, I'd call it a complete time line of when I started and where I was a couple of months ago. The thread is supposed to be examining how far we've all come, how better way then looking at all of your work?

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I have a good idea for a theme: deathmatch level in the Black Mesa facility

if only we could use nightwatch's textures...

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I like this idea, allowing custom textures is a must though, HL defaults hurt my eyes

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Sweet. I've never done a DM map before so it'll be an experience.
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Oh, cool
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Quote from von*ferret
reno: I wouldn't call it cheating, I'd call it a complete time line of when I started and where I was a couple of months ago. The thread is supposed to be examining how far we've all come, how better way then looking at all of your work?

Yeah yeah Ferret, any excuse to show the rest of us up

As for an HL1 contest? Sounds fun! Will be painful going back to the old hammer though...
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hl.wad only or nothing, seriously.
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or maybe we could textures from the remake hl.wad thread

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NO, HL.wad, cause it's awesome

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keep it simple, I don't want to spend 24/7 making this one.
And yes, everybody should live by my words.
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agreed, can't believe I'm going to reinstall hammer - I feel sick.
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Like all the clever people have said before me, HL.wad only please

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can't the current hammer be used for hl1?
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Quote from Minotauro
nop

You sure?
Because the new hammer still supports WADS and old hl.fgd.
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Yes skdr, you can import .rmfs but you can only save/export .vmfs
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OK then. Anyone has a link to the old hammer for me?
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Quote from Minotauro
Yes skdr, you can import .rmfs but you can only save/export .vmfs
Good point, totally forgot that

Hammer 3.4 Download:
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