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no sky

  • Dodger
  • January 1, 2007 at 5:03 PM
  • Dodger
    • January 1, 2007 at 5:03 PM
    • #1

    Well after my last compile my sky dissapeared and turned black .. why?

    and what does this issue mean?

    env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nukdoorsb

    env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nukdoorsb

  • Rick_D
    • January 1, 2007 at 8:34 PM
    • #2

    you did a full compile?

  • Dradz
    • January 3, 2007 at 3:53 PM
    • #3

    skybox unchecked accidentally?

  • Dodger
    • January 3, 2007 at 4:02 PM
    • #4
    Quote from Dradz

    skybox unchecked accidentally?

    yeah ... my bad

    LOL FIxed n0w

  • Bic-B@ll
    • January 3, 2007 at 4:19 PM
    • #5

    oh thank god, i thought you would have to delay the release of your map!

  • dux
    • January 3, 2007 at 4:39 PM
    • #6

    lol harsh

  • Spellbinder
    • January 3, 2007 at 7:47 PM
    • #7

    rofl yeah agreed! pls keep the unnecessary degrading comments in EOT thx.

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