Hey there peeps,
Im having intermittent problems with my static props. First of all i had covered all my hand rails with playerclip brush work, thinking thats what was needed. However I noticed that all the props wern't getting the light data from the surrounding lights and so turned light blue.
To fix this i deleted all the player clips surrounding the props and it seemed to fix the problem.
[Blocked Image: http://img.photobucket.com/albums/v630/mrmonkah/gc_boiler0049.jpg]
I went about adding more bits and pieces to the map and the next time i came to compile the map i got the glowing props again.
[Blocked Image: http://img.photobucket.com/albums/v630/mrmonkah/gc_boiler0050.jpg]
Any thoughts on what the hell this is about? Its a really daft issue that spoils the map. Im hoping it will be something simple. Before you ask, yes there are a ton of env_cubemaps about the place, and ive built them in game etc etc.
Thanks in advance,
Dan