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transparency in max viewports

  • OL
  • December 18, 2006 at 9:30 PM
  • OL
    • December 18, 2006 at 9:30 PM
    • #1

    How do I get max (7) to show transparency in viewports? My image has an alpha channel that renders properly, but I think there's a setting I'm missing somewhere

  • Rick_D
    • December 19, 2006 at 1:12 AM
    • #2

    This is from Max8 so not sure if this will work for you; make sure you select the alpha channel for you transparency in the material editor window, and press your Up Arrow to go back to the window (in material editor) where you have the 'Maps' menu (diffuse, spec, bump, opacity etc), make sure your TGA (or whatever) is selected in the opacity option, and select the "view map in viewport" button (the blue and white checkered square), that should do it (so you'll have the square selected in this window (with the maps etc) and in the next window (with the alpha control etc).

    Also, configurations, viewports, configure driver, and select the bottom option

  • OL
    • December 19, 2006 at 2:19 AM
    • #3

    thats weird, i started up max to try what you said and my transparencies worked.

    thanks anwyay rick

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