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Face expressions

  • Nysuatro
  • December 18, 2006 at 5:59 PM
  • Nysuatro
    • December 18, 2006 at 5:59 PM
    • #1

    Game developers always try to make there game more beautiful.

    But i as thinking, what about face expressions. It would bring more emotion in the game and i think it would be more beautiful to play. More realistisc.

    I thought about this because i have bought Rainbow six Vegas. And there was almost no expression in there face. Just staring eyes.

    What do you all think about it?

  • Warby
    • December 18, 2006 at 6:14 PM
    • #2

    lots of studios try to get better facial expressions in their games ?! haven't you played hl2 or resident evil 4 if they succeed or not or if they head into the right direction or not is of course up to you to judge i for one think that it is more important right now to have the characters

    STOP waiving around with their arms while talking rather than

    START moving the face more

  • Nysuatro
    • December 18, 2006 at 6:21 PM
    • #3

    hmm, yeah maybe you are right.

    I thought what i have seen from hl2 was the best i have seen of face expressions. But i really mis some kinda emotion. Like in a movie, i love a movie who 'touched' me if you understand me.

    Maybe it is better to say that game developers have to watch out for more work in body language. It would make the game 10 times better

  • e-freak
    • December 18, 2006 at 9:00 PM
    • #4

    Play Episode 1 of HL2 - i thing it patches every lack of emotion hl2 kept.

  • Cybbe
    • December 18, 2006 at 9:45 PM
    • #5

    Dreamfall and Oblivion do a pretty good job too.

    The eyes in Unreal 2 really freaked me out. They were sort of realistic.. But they had this dead stare in them. Cold, dead, motionless stare D:

  • Erratic
    • December 18, 2006 at 10:18 PM
    • #6
    Quote from Cybbe

    Dreamfall and Oblivion do a pretty good job too.

    I found Oblivion had some pretty lifeless characters. The animations killed a lot of the immersion in that game.

  • OL
    • December 19, 2006 at 12:25 AM
    • #7

    [Blocked Image: http://ol.twentytwofourteen.com/gmanq.jpg]

  • Grinwhrl
    • December 19, 2006 at 1:36 AM
    • #8

    hehehe

  • Fletch
    • December 19, 2006 at 1:56 AM
    • #9

    It has a lot to do with what engine you're on and what platform you're running it on. While we tend to think of next-gen as this land of unlimited CPU and GPU resources, it's not. Facial expressions are still a costly thing to do, especially when you factor in dynamic expression, LOD, bone structure, etc.

  • Skjalg
    • December 19, 2006 at 5:31 AM
    • #10

    I'm certain that if you had a team of programmers working on it, you could make something thats not so costly, and still looks great.

    It'll be here in 2007

  • Patrick_H
    • December 20, 2006 at 5:06 PM
    • #11

    Yeah, there were a number of highly stylized games that I played on the PS2 that had really nice facial expressions. Beyond Good and Evil was one of them, and some of the Free Radical stuff like the characters in Second Sight also had great expressions. Oh and Eternal Darkness for the Gamecube had a lot of nice facial expressions- and it was originally developed for the N64!

    HL2 is still the best modern game when it comes to facial expressions though.

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