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mirrors:
layout, bsp, scripts, models and textures by soenke c. "warby" seidel ( http://www.warby.de )
photo resources, hdr-sky and entities support - thomas "hessi" hess ( http://www.thomashess.net )
inspirational paint overs - scott duquette sama ( http://www.scottduquette.com )
awesome maya exporter and debugging help - prallhans ( http://mitglied.lycos.de/prallvamp )
special thanks:
riviera for maintaining my website while i was making this map.
kokosovar for the french poster text translation.
dodger, ornatebaboon, barrakid, defrag, r_yell and acumen
for the help with the audio and bomb targets.
the bfc berliner fight club clan for providing the dedicated beta test server.
the [00] clan for web hosting of the map file.
the [env] clan for help testing the map even if it means to sacrifice social life ![]()
greetings to:
x-tender carny sa74n xenon bedlam krueps alec moody linga lord scottish shimmer sixshooter lumpn zacker
everyone from mapcore cs.maps and all polycounters
known issues:
-when using the coin operated binoculars be careful to not get killed or the player camera will get stuck in there forever
how to fix: we have to wait for valve to address this engine bug for now don't use em or reconnect if it happens to you.
*if somebody feels like adding a mirror please do so ! thanks in advance
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