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freelancing prices?

  • General Vivi
  • December 3, 2006 at 5:47 AM
  • General Vivi
    • December 3, 2006 at 5:47 AM
    • #1

    i know steppen started a thread a bit back on asking for suggestions on a low poly model and prices. I was just wondering what kind of price range a model like this might be .

    [Blocked Image: http://img148.imageshack.us/img148/2208/ticketmachine01oj1.jpg]

    140 poly

    1024 x 1024 texture with spec and normal map

    normaly i realize that it would be a 512 skin but i am doign this for personal work and im just tryign to get an idea.

    -vivi

  • atrocity
    • December 3, 2006 at 6:39 AM
    • #2

    I think it usually depends on your hours and your employer. I know people who give a flat rate of how many hours and how much they get paid. I know some people who say I would like this much and this is how long I will take to do it. If it comes out fastand finished it's your loss, if it takes you a lot longer and more work then you may have to up your cost.

    I would get a feel for who you are working with, how long until they want the project returned and try to make a safe guestimate from there. I mean you have great work so I think you may be able to charge a little more because of your qaulity.

  • General Vivi
    • December 3, 2006 at 5:45 PM
    • #3

    ok thanks for the advice

  • ⌐■_■
    • December 3, 2006 at 5:48 PM
    • #4

    yeah your quality is definitly verry good!

    dont know much about pricing and charging though..

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