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Dm_Cloudcity (hl2dm)

  • misterbister
  • November 27, 2006 at 7:31 AM
  • misterbister
    • November 27, 2006 at 7:31 AM
    • #1

    After about 14 months, the map is finally "finished".

    For you guys who havent heard about the map before:

    The map takes place in a futuristic city high enough to reach above the clouds.

    One thing that i really miss is that very few people actually write stuff about how they did their maps, and how they thought when they did them. So I wrote one myself called "the story behind dm_cloudcity"

    The textures is partially made by me, partially by Skurmedel, partially by Teddybear, partially by Valve, and partially by IZaNaGI.

    You can download the map HERE.

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970016.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970004.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970031.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970040.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970048.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970006.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970007.jpg]

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970009.jpg]

  • Dodger
    • November 27, 2006 at 7:37 AM
    • #2

    Outstanding for 14 months!

    Well.. the whole map looks good

    and the the story behind cloudcity have a contrast of rising the bar book

    very well done! this is really new shit exclusive elite

    I like this! I am going to inquire into this map later gj.

    /nexuz

  • insta
    • November 27, 2006 at 7:43 AM
    • #3

    Really nice work, I love the first screenshot. I'm not too crazy about the grey crate-texture and some of the interior areas look a tad too empty which is probably the best of DM, but could be fixed by some more interesting lighting. Still, after 14 months I'm sure you'd like to work on a new map

  • ⌐■_■
    • November 27, 2006 at 11:09 AM
    • #4

    yeah, its a really awesome map and you really seem to have made it a personal project, wich you started and profesionally completed. congatulations!

    here, have a beer

    [Blocked Image: http://www.strykowski.net/zdjecia_wody_fotografia/haineken_heineken_65.jpg]

  • VoodooBenshee
    • November 27, 2006 at 11:17 AM
    • #5

    yeah looks awesome, great work

  • dux
    • November 27, 2006 at 12:28 PM
    • #6

    Quite impressive! There are a few minor things that give me a quibble but I'll let them pass.

  • Skjalg
    • November 27, 2006 at 1:39 PM
    • #7

    Very nice job, don't let the others get to you because they want to change small stuff If I still played hl2dm I'd test it

  • JAL
    • November 27, 2006 at 1:49 PM
    • #8

    Outstanding work, also I like that you documented your work/design process.

  • General Vivi
    • November 28, 2006 at 5:16 AM
    • #9

    looks great man . ill have a dl later tom or somthing and run around in it

  • Meotwister
    • November 28, 2006 at 5:30 AM
    • #10

    nice finish to a nice map man.

    I like the pdf too great job on that.

  • FMPONE
    • November 28, 2006 at 7:00 AM
    • #11

    Brilliant stuff I love it!

  • TeddyBear
    • November 28, 2006 at 7:30 AM
    • #12

    Wow Filip, so finally this map has come to its release... you've been working on this basically during a third of our friendship, it's so nice to see that you pulled it of. I hope I can help you more with whatever next project you are planning on doing. Remember, it's fine calling me in the middle of the night for photoshop advice :wink:

    Also, great PDF, very interesting.

  • Xanthi
    • November 28, 2006 at 12:57 PM
    • #13

    Awesome work I like the PDF too

  • Patrick_H
    • November 29, 2006 at 6:56 AM
    • #14

    Wow, I am amazed somebody made a sci-fi map with that engine. It is similiar in feel to "Neotokyo" in Timesplitters 2. Nice atmosphere and verticality!

  • Zacker
    • November 29, 2006 at 8:46 PM
    • #15

    Very nice to see that you finished it. My first comments for your early builds were that it seemed to have lots of potential, but needed a lot more work. It is good to see that you have put that required work into it and done it in the right way.

    I still think it could have used a bit of work in some areas though. Some are too empty while other areas got some style conflicts.

    Anyways the final result is good and the great custom textures really does a lot for the map.

  • travis
    • November 30, 2006 at 3:05 AM
    • #16

    In the pic that follows the grate type texture u have used has a godaweful lod to it, just disapears really close, there are some better textures u can use imho, stock hl2 textures.

    Other than that mate it looks freaken awesome, one of the best maps ive seen.

    [Blocked Image: http://www.leveldesign.nu/filer/banor/dm_cloudcity/bilder/preview/dm_cloudcity_a970048.jpg]

  • misterbister
    • December 1, 2006 at 9:19 AM
    • #17

    Wow, so much positive feedback, I weren't really prepared for this .

    Thank you so much everyone!

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