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aim_nexuz_2k7

  • Dodger
  • November 21, 2006 at 12:26 PM
  • Dodger
    • November 21, 2006 at 12:26 PM
    • #1

    NEW FASHIONABLE EXCLUSIVE ELITE AIM MAP FOR THE PROS!

    Name: AIM NEXUZ 2k7

    PLAYERS SUPPORTED: 36

    SIZE: Medium

    INCLUDES: flashbangs

    This was supposed to be my first map but I made it done so..

    Now lets have fun and play it

    Images

    [Blocked Image: http://img95.imageshack.us/img95/7996/new…usivemapew0.jpg]

    DOWNLOAD:

    http://www.megaupload.com/se/?d=A4KNST7V

  • Meotwister
    • November 21, 2006 at 3:15 PM
    • #2

    who can say no to that map...

    bit of an egocentric name to boot.

  • Rick_D
    • November 21, 2006 at 3:24 PM
    • #3

    Jesus..

  • st0lve
    • November 21, 2006 at 3:37 PM
    • #4

    You were almost good, what happend?

  • D3ads
    • November 21, 2006 at 5:57 PM
    • #5

    It sucks, can't say anything other than that...

  • Defrag
    • November 21, 2006 at 7:06 PM
    • #6

    What's up with the heavy concrete wall being supported by corrugated metal?

  • Bl1tz
    • November 22, 2006 at 12:08 AM
    • #7

    What the hell.

    Quote

    What's up with the heavy concrete wall being supported by corrugated metal?

    My thoughts exactly [Blocked Image: http://img458.imageshack.us/img458/9823/emotcolbertug5.gif]

  • twiz
    • November 22, 2006 at 12:47 AM
    • #8

    1. Its still 2006

    2. Even if it was 2007, it'd still suck.

  • skdr
    • November 22, 2006 at 12:02 PM
    • #9

    Horrible.

  • RD
    • November 22, 2006 at 12:07 PM
    • #10

    Looks fun to me

    DOWNLODING

  • Dodger
    • November 22, 2006 at 1:21 PM
    • #11
    Quote from st0lve

    You were almost good, what happend?

    This is my first prime elementary aim map dude

    what do you require?

    Believe me.. I constructed it in 1 hour

  • SixThree
    • November 22, 2006 at 3:06 PM
    • #12

    What took you so long :S

  • Tarky
    • November 23, 2006 at 7:55 AM
    • #13
    Quote from SixThree

    What took you so long :S

    Hahaha sorry.. that made me lol

  • Zacker
    • November 23, 2006 at 8:01 AM
    • #14

    Give the guy a bit of credit, at least it does not look like he ripped off another guys work this time.

  • Skjalg
    • November 23, 2006 at 8:25 AM
    • #15

    please guys, seriously, give critics or dont reply, this reflects so bad on us when people from other forums read this.

    You could work more on the surroundings (3dskybox perhaps?), instead of having the hl1 soloution

  • teeluu
    • November 23, 2006 at 11:09 AM
    • #16

    Tbh, i see pretty much nothing good in this map. Your few other maps looks so much better than this one. This is something you can almost do with few weeks of experience.

    - I assume players spawns so that they can see their enemy? You can't avoid spawnkills.

    - Is that water between those two sides? Anyway, you could've scale up the texture, repeats horribly.

    - It's filled with crates, walls with mix of concrete and wood and the wood is holding the concrete up, feels odd.

    - Rocks surrounding the map are too linear, would've needed much more depth.

    - Name of the map

    + Might be fun compared to the other aim-maps (which usually sucks) if we don't count those possible spawnkills.

  • Minos
    • November 23, 2006 at 11:04 PM
    • #17

    Nexus is sure a man of means by no means. But fairly prosperous.

  • KoKo5oVaR
    • November 23, 2006 at 11:44 PM
    • #18

    This map really stand on a earth of its own material

  • Tequila
    • November 23, 2006 at 11:58 PM
    • #19

    Aim maps are the cancer of the online multiplayer world.

  • sk3tch
    • November 24, 2006 at 12:52 AM
    • #20

    The mountains are boring.

    fy_map: auto 5 points

    Originality: 2

    Lighting: 5

    Layout: 3 (At least there are decent hiding spots)

    Overall: 4

    Total=19 / 5 =3.8

    Overall rating: 3.8 (out of 10 being best)

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