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Rock 24 - Single Player Half Life 2 Mod

  • Mint_Sauce
  • November 18, 2006 at 5:12 PM
  • Mint_Sauce
    • November 18, 2006 at 5:12 PM
    • #1

    Rock 24 is a Single Player Mod for Half Life 2. This is our first mod and attempt at level design. Hope you enjoy!

    Story:

    After a disastrous rescue attempt to free Richard G Newell, a renowned rebel scientist, Dr. Gordon Freeman awakes to find himself locked in a holding cell on a mountainside prison facility dubbed 'Rock 24'. His new mission, locate and free the rebel scientist and escape the collapsing combine prison.

    INFO (hl2 dev wiki)

    DOWNLOAD (Filefront)

    DOWNLOAD(Mega downloads)

    DOWNLOAD (.ZIP instead of .exe)

    [Blocked Image: http://homepages.nildram.co.uk/~henleyb/image/lifts_gallery/medium/0003.jpg]

  • st0lve
    • November 18, 2006 at 5:20 PM
    • #2

    Pictures?

    edit; more ingames, insted of just a hallway

  • Mint_Sauce
    • November 18, 2006 at 5:24 PM
    • #3
    Quote from st0lve

    Pictures?edit; more ingames, insted of just a hallway

    If you click on the this link

    http://developer.valvesoftware.com/wiki/Rock_24

    then that will show you some more screen shots.

  • General Vivi
    • November 18, 2006 at 6:16 PM
    • #4

    dling now ^^

  • Erratic
    • November 18, 2006 at 6:27 PM
    • #5
    Quote from generalvivi

    dling now ^^

  • insta
    • November 18, 2006 at 7:13 PM
    • #6

    I'll give it a go, can never have enough hl2 sp

  • Rokusho39
    • November 18, 2006 at 7:44 PM
    • #7

    Lets have a whack at it, I like to consider myself a connoisseur of HL2 SP mods. It's always a nice break from the norm and can be more enjoyable than the actual game.

  • Dodger
    • November 18, 2006 at 8:55 PM
    • #8

    I will play this game as soon as I get that game.

  • dissonance
    • November 18, 2006 at 9:35 PM
    • #9

    downloading, i'll play it after work.

  • Dodger
    • November 18, 2006 at 11:29 PM
    • #10

    SO SO SO!! this game been fucking awsome

    Well I had the chanse to complete it and i did.

    So so so... the voice acting is awsome.. the best is in the end when all the civials shout out loud funny like hell..

    the ship level was ok because it was too easy

    I liked the prison it was scary in a couple of areas

    but the game was like u had to think more then shoot the enemies

    SPOILERS

    the elevator level was the best shit ever of the whole mod

    in the beginning i though that the elevator would go up

    but then it was broken and felt down and mee too .. the best trap ever..


    in the next level where u starts in the prisoncell .. well.. it was too hard to understand what u had to do!.. but i figoured it out later..

    very good mod.. very good lighting too.. but the architecture is not the best.. in some areas there is too much of junk and decals.. that's just ugly

    but it was excellent gameplay.. I just didn't get the cutscene with gman?

    wtf was that about actually...

    AND I LOVED the place where u burn the zombies.. all the scripted sequences with zombies was amazing..

    what more good to say?

    hm...

    10/10 - sound

    architecture - 6/10

    gameplay - 8/10

    enemies - 7/10.. some of them was too easy..

    weapons - 8/10 .. not all the weapons? atleast u guys should add the stunstick..

    lighting - 7/10.. nah well it was ok.. too dark in some areas and too foggy blended.. not bad but just not the best..

    story 8/10 - very well done.. I like cave stories..

    overall - 6/10

    but it kicked ass, yes it did.. you guys just need to improve the architecture and lighting quality.. and open up some areas a little more and remove some unuseful models and props..

    haha it was short but well done.. it's worth an hour/two or so..

    keep it cool..

    nice mod, honestly.

  • General Vivi
    • November 19, 2006 at 12:18 AM
    • #11

    yeah i would have some comments on the ammount of lag i got at certain parts . especially the ending . Certain things didn't make much sence and some of the triggers didn't work right and i found myself gettign stuck with a screen overlay on until i killed myself.

    The mod was an ok mod dispite the number of bugs i ran into . i would have to say that the story was kind of cool and i enjoyed the begining scene a bunch . Voice acting was nice for what it was.

    ill give this mod a 7.5

  • Dodger
    • November 19, 2006 at 12:29 AM
    • #12

    [Blocked Image: http://img101.imageshack.us/img101/4994/d2breakout030000ap4.jpg]

    the amazing window

  • Skjalg
    • November 19, 2006 at 6:39 AM
    • #13
    Quote from Erratic
  • OrnateBaboon
    • November 19, 2006 at 12:10 PM
    • #14

    Great work guys. Will play this tonight. The voice acting really adds a lot to the mod.

  • RA7
    • November 19, 2006 at 12:29 PM
    • #15

    A very good SP MOD indeed

  • dissonance
    • November 19, 2006 at 9:24 PM
    • #16

    thank you for taking the time to do your own voice acting.

    that was pretty fun, although sometimes i found myself saying "wtf, this is ridiculous"

    was the apc explosion supposed to be in slow-motion?

    also, i had to cheat myself a suit when i broke out of prison.

  • Rick_D
    • November 19, 2006 at 10:26 PM
    • #17

    The suit is there, just "hidden" away.

    I like what you've done, it felt like the movement was much slower than regular HL2, but the levels felt too cramped and I would often find myself just bumping into things or getting caught on really silly stuff, and then other times simply walking up quite steep damaged areas/paths.

    The layout and story-telling was nicely done, but the cramped feel of the areas was a real downer.

    Also, the sound (ambience, soundscapes, voices) seemed very quiet, yet the gun sounds were louder? Perhaps just a small bug on my side but it might be worth looking into for your next project.

    Did you get some people to beta-test it for you on a variety of machines? Might be worth doing that next time.

    Very nice piece of work and worth the relatively small download.

    Congrats and hope to see your next project soon ;D

  • Quakis
    • November 19, 2006 at 10:32 PM
    • #18

    Reviewed it at my site, here

  • Bluestrike
    • November 20, 2006 at 5:51 PM
    • #19

    Very nice mod,

    I liked the envoirements feel and the neat events, just the brushwork itself was not that streamlined and how textures ofted didn't match.

    Some anoyances:

    - Had to do the boat part 3 times because the first 2 times it didn;t seem to happen as it was intended. (died in explosion and died in water)

    -Got stuck a few fimes because there was a double door we had to go trough and I only checked one half and it didn't open.

    2nd stuck with the breaking pipe because I never saw the locked npc,

    he should call the player.

    But its still better then what I'm doing with my own singleplayer because my imagination sucks for the neat traps and events :P

  • Zacker
    • November 21, 2006 at 7:48 AM
    • #20

    Looks like solid mapping and I must say that you got some really nice PR, you have posted it on almost each and every forum and mailinglist I am on:D

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