1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

They Hunger: Lost Souls - The end is near

  • ⌐■_■
  • November 6, 2006 at 4:45 PM
  • ⌐■_■
    • November 6, 2006 at 4:45 PM
    • #1

    THE END IS NEAR...

    After almost two years dedicated exclusively to the game development, without much time left for news or publicity, They Hunger: Lost Souls is now very close to release.

    The Firingsquad:

    Many of you may have enjoyed the great free single player-multiplayer add-ons for the original Half-Life called They Hunger, a zombie filled first person horror action game that were developed by Neil Manke and Einar Saukas. The two men released three chapters of They Hunger (they are generally considered to be the best third party single player add-ons for Half-Life) along with a deathmatch mod for the game several years ago. Howeve, you may not be aware that for a long time now both men and a small dev team called Black Widow Games have been working on They Hunger: Lost Souls, a new stand alone horror-action game that uses Valve's Source engine. They first announced their plans to the public about a year ago but have remained silent about the status of the game for the past several months. Today, we have some exclusive new screenshots for They Hunger: Lost Souls along with a new update on the game from Einar Saukas. Saukas told us that part of the reason for the lack of new info and screenshots for the game is that the team wants to keep the mystery of what happens in They Hunger: Lost Souls and not reveal too much beforehand. They also are a small team and would rather work on finishing the game rather than do a lot of advanced publicity. However they have graciously given us an update on the status of the title. Here is a snip:


    The game is now very close to release. From our previous screenshots, you can see the biggest issue we had was the lack of proper zombies. We were using "placeholder" models as temporary replacements for zombies during most of the development process, so we could continue working on other areas while we didn't have enough people to model and animate new zombies. But in the last few months we were able to focus on the game pending issues, especially additional models and animations. You can see the difference in these latest images.


    Our work is concentrated now on game improvements overall. There isn't much left to do, but the game still needs lots of small details and tweaks that are very time consuming. We understand our fans are anxious to play it, but after about 2 years of development, it doesn't make sense to rush its release now and sacrifice quality, when the game is so close to be finished. We still don't have an official release date, but we can say it will be "very soon".

    Source:

    http://www.firingsquad.com/news/newsartic…?searchid=12936

    So.. long time no see. Latest update dates from april..

    But to be honest, I couldn't give a shizzle. The memories of the TH series are still fresh and I just cant wait for this release. Only problem ill have is that my machine might not be able to run it but whatever.

    I know theres a lot of critisism about the new game because black widow games is ging to charge the fans but i dont really see the evil in that, since they made a good effort for it and have proven to be good gamemakers.

    The only thing I really dont like is the fact that they didnt update the site and then go tell us that there was no time to update. Bullshizzle of course.

    Anyhow,

    The end is near... Discuss!

  • insta
    • November 6, 2006 at 4:56 PM
    • #2

    I'm looking very much forward to it and I'll put down the money for it as soon as the preload is ready

  • st0lve
    • November 6, 2006 at 5:23 PM
    • #3

    Pff, Teddy is still working on some of the Zombie models. I doubt that it's THAT near

  • Thrik
    • November 6, 2006 at 6:04 PM
    • #4

    name drop alert

  • PhilipK
    • November 6, 2006 at 7:06 PM
    • #5

    yeah will be nice to see the end result.

  • D3ads
    • November 6, 2006 at 7:54 PM
    • #6

    It's looking a lot more impressive than what it was before but there's still very little media to go on, we'll just have to see.

  • st0lve
    • November 6, 2006 at 9:22 PM
    • #7

    ps it costs money

  • Section_Ei8ht
    • November 6, 2006 at 9:54 PM
    • #8

    I thought the original TH games were overrated.

  • atrocity
    • November 6, 2006 at 10:20 PM
    • #9

    I'm pretty excited about it. Can't wait to see the zombie goodness in action

  • ⌐■_■
    • November 7, 2006 at 8:29 AM
    • #10
    Quote from st0lve

    ps it costs money

    so? hows that een arguement?

  • TeddyBear
    • November 7, 2006 at 9:02 AM
    • #11
    Quote from st0lve

    Pff, Teddy is still working on some of the Zombie models. I doubt that it's THAT near

    All models are done. It's just cosmetics left and I work very fast

  • Zacker
    • November 7, 2006 at 10:55 AM
    • #12

    I was not a huge fan of the original episodes and I haven't heard anything new about this one which should make this different. It is however always cool to see when modders are able to actually make a commercial game out of their mod.

  • robert.briscoe
    • November 7, 2006 at 10:57 AM
    • #13

    yeah im looking forward to it! someone made some reeeeally good models in it too

  • dux
    • November 7, 2006 at 12:46 PM
    • #14

    I have seriously high expectations for this. Don't let me down

  • skdr
    • November 7, 2006 at 1:40 PM
    • #15
    Quote from robert.briscoe

    yeah im looking forward to it! someone made some reeeeally good models in it too

    Like always, good models forgives terrible gameplay/story.

  • ⌐■_■
    • November 7, 2006 at 2:17 PM
    • #16

    only they hunger 1/2/3 had really really good gameplay. the models in all three series pretty much sucked but somehow the whole picture made it one of the best mods I have ever played (and Ive played quite a few)...

  • Izuno
    • November 7, 2006 at 7:26 PM
    • #17

    I think with the physics in HL2, They Hunger in source will get the proper gameplay palette it needs. Still, I am hoping it will be more than just an amped up Ravenholme.

  • TeddyBear
    • November 9, 2006 at 10:49 AM
    • #18
    Quote from Izuno

    I think with the physics in HL2, They Hunger in source will get the proper gameplay palette it needs. Still, I am hoping it will be more than just an amped up Ravenholme.

    Valve software once openly stated that their Ravenholme levels were inspired by Neil Manke's previous TH series work. However, TH:LS definately doesn't feel like Ravenholme, I'll tell you that.

  • robert.briscoe
    • November 10, 2006 at 10:29 AM
    • #19
    Quote from skdr

    Like always, good models forgives terrible gameplay/story.

    Sorry, this was kind of an in-joke.

  • ⌐■_■
    • September 2, 2007 at 7:12 PM
    • #20

    HUUUUUGE BUMP!!

    News:

    Article by PCGAMER:

    [Blocked Image: http://manke.planethalflife.gamespy.com/bwg/images/PCG_THLS.jpg]

    Sure wish the team updated us fans a little bit more though..

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™