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Mercedes Benz A-Class

  • KIIIA
  • September 19, 2006 at 8:54 PM
  • KIIIA
    • September 19, 2006 at 8:54 PM
    • #1

    Currently learning High Poly Modeling and REndering. Didn`t get too far with that yet, but wanna show some results though. There are many little bugs in the MEshflow, i know, so comments on how to improve the render would be more usefull. The car is planned to be textured in the end.

    [Blocked Image: http://kiiia.com/a_klasse/a_1.jpg]

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    [Blocked Image: http://kiiia.com/a_klasse/a_2.jpg]

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    [Blocked Image: http://kiiia.com/a_klasse/a_3.jpg]

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    [Blocked Image: http://kiiia.com/a_klasse/a_4.jpg]

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    [Blocked Image: http://kiiia.com/a_klasse/a_5.jpg]

  • Minos
    • September 19, 2006 at 9:16 PM
    • #2

    Nice model, too bad the A-Class is like the most homo car ever.

  • Warby
    • September 19, 2006 at 9:56 PM
    • #3

    are you sure a lambert is the best shader choice for a car ?!

  • Spellbinder
    • September 30, 2006 at 4:11 PM
    • #4

    Cool!

  • csharp
    • September 30, 2006 at 7:55 PM
    • #5
    Quote from Minotauro

    Nice model, too bad the A-Class is like the most homo car ever.

    hah, they fell with this car at first test

    (that can't be correct english)

  • Dennispls
    • December 6, 2006 at 3:06 PM
    • #6

    I see a lot of pinching and reas that are too smooth.

    Also too bad we cant see the tiretreadson your renders.

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