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fun_allinone_css_v2

  • Remonttimies
  • September 10, 2006 at 8:07 AM
  • Remonttimies
    • September 10, 2006 at 8:07 AM
    • #1

    I made a map called fun_allinone_css. It doesn't look really great but it's really fun.

    When I released this map, people said that this map doesn't look really good and I'm wasting source-engine. :roll: So, I decided to make another version.

    Anything new?

    -Added a lot of props, displacements, and other nice source-stuff...

    -Added HDR.

    -Added many other fixes and improves.

    -Added more ammunition for weapons.

    -Removed "only 1 team can choose-system" because it wasn't working well enough.

    -If 2 door to different maps are opened, all doors will be closed and you have to choose again.

    -Added autokill-system for bots if no humans are playing.

    Description:

    Remake of CS 1.6 map: fun_allinone

    Second version of fun_allinone_css

    Original version by: DedeHai

    Original Shotgunmap by: GothicFire (modified by DedeHai)

    Remake by: Remonttimies

    1 player can choose one fy-map that everybody will play. Also in pistol-map you can also choose the pistol you want to use. CTs and Ts have slightly different pistols.

    There are 6 fy maps altogether:

    Knife

    Pistols

    Shotgun

    AWP

    M249 (PARA)

    HE-Grenade

    Thanks to DeleHai for a great map, to Generalvivi for sign-textures and to iwannamap.com for great help with mapping.

    Waterfall-texture taken from cs_militia.

    Notes:

    If you are choosing the map, you have 10 seconds time after the spawn doors open.

    If somebody purposely doesn't choose the map or blocks your way to the map-choosing-area, the spawn doors will open automatically in 10 seconds.

    After the map has been chosen, you have 20 seconds time to go to the teleport before dying.

    If somehow 2 maps are chosen at the same time, the doors will close and you must choose again.

    Screenshots:

    Spawn

    Pistol-map

    M249-map

    AWP-map

    Shotgun-map

    Download mirrors:

    Download from HL2 Files

    Download from FPS Banana

  • D3ads
    • September 10, 2006 at 3:56 PM
    • #2

    It's uhhh... bright.

  • Remonttimies
    • September 10, 2006 at 7:31 PM
    • #3

    Yeah, the HDR might be a bit bright in some places but it isn't as bright as in de_dust...

  • Dodger
    • September 11, 2006 at 7:07 AM
    • #4

    man i just got this idea to start making fun maps onmyown here..

    so i decided yesterday to break and mash the cs source generation with my revolutionary new idea map callled lol_lmaonades

    it's simple, u know its a basic layout like the iceworld but instead of the four icecubes in the corners u have one X (wich means nexus original map)

    and u throw grenades over it and under it and u roll in on the ice

    so perhaps, u want to participate with me remonttimies or something because i offer u a very great map in future and you perhaps with me, nexus, the original and the next will be a good collective friends and do the best map ever..

    so.. think about it.. you never know.. but it's for your best.

  • Rick_D
    • September 11, 2006 at 10:38 AM
    • #5

    roflmfao

  • Tequila
    • September 11, 2006 at 1:29 PM
    • #6

    That's a once-in-a-lifetime offer, right there.

  • twiz
    • September 11, 2006 at 3:17 PM
    • #7
    Quote from Tequila

    That's a once-in-a-lifetime offer, right there.

    Yep, because you'd probably run into a pitchfork about 20 minutes into discussing the map.

    (oops this isnt EOT)

    Anyways, the maps look interesting... A little basic, a little blocky in places, but overall not bad for a fy/fun/whatever map. With these maps its more about gameplay.. Keep it up, they'll get prettier..

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