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Doom 3 Engine [Quake 4 & Prey] Help Please!

  • SKULLHOZER
  • September 8, 2006 at 9:39 AM
  • SKULLHOZER
    • September 8, 2006 at 9:39 AM
    • #1

    Hey.

    Well, I got all three editors running, finally!

    I had to disable SMP (WTF is that BTW?)

    Here's how my shortcuts look:

    Quote

    "C:\...\Quake4.exe" +set r_fullscreen 0 +editor +com_allowconsole 1 +set r_brightness 1 +set r_multisamples 0 +set r_useSMP 0

    Okay, now, I create a room, pop in a light and player start.

    Next, I hit F3 to render the cam/view...

    B L A M ! !

    Nothing.

    Just a black viewport.

    I'm guessing that the lights don't "render."

    What do I do?

    Any help would truly be apriciated.

  • insta
    • September 8, 2006 at 9:44 AM
    • #2

    Actually you're supposed to press F7. F3 is the key to revert back to normal mode

  • SKULLHOZER
    • September 8, 2006 at 9:59 AM
    • #3

    Thanks a bunch insta, much apriciated!

  • Sindwiller
    • September 8, 2006 at 4:52 PM
    • #4
    Quote

    had to disable SMP

    SMP == Symmetric Multiple Processing == Means Support for more than 1 Threads for acceleration on dualcore/dualCPU systems.

  • KungFuSquirrel
    • September 8, 2006 at 5:27 PM
    • #5

    Yeah, F3 just toggles whether you're in camera or rendered mode. F7 refreshes the scene and updates with your changes. models sort of update in real-time, though, as do lights.

    If you really want to see everything as it happens, hit f4 to turn on realtime mode - you'll take a slight bit of a performance hit, but you can drag and move brushes and see it immediately. Not all that useful, though. Easy enough to just refresh when you need it.

  • von*ferret
    • September 8, 2006 at 6:43 PM
    • #6

    I have GOT to get into this engine asap !!

  • Section_Ei8ht
    • September 9, 2006 at 4:19 AM
    • #7

    ^^ Careful, ferret. Once you peer into the spoils of the Doom 3 engine, you might never go back.

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