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Duke Nuke Em Forever release date!?

  • Spellbinder
  • September 7, 2006 at 9:06 PM
  • Bluestrike
    • September 10, 2006 at 8:44 PM
    • #21
    Quote from Warby

    i wonder how many suckers have preorderd this game 10 years ago ^^ i know someone who pre-orderd team fortress 2 rigth after hl1 came out (and it had those screenshots in the preview button in the main menu) and that store doesnt even exist anymore (so the money is gone !!! =) )

    Never preordered anything, but they charge you right away?

    Woulkd seem to me that its just reserving youre copy.

    I knew someone from my TFC clan who preordered TF2 too

  • Dodger
    • September 11, 2006 at 7:26 AM
    • #22

    seriusly for this question but it must be answered to me back

    what engine is dukenukem using? does someone know

    and why did them change the engines so often for the game?

  • Cartosis
    • September 11, 2006 at 1:08 PM
    • #23

    lol, I remember when they switched from Quake 2 to Unreal, now what the heck are they using? Dont tell me they switched back to id tech.

  • Zacker
    • September 11, 2006 at 1:15 PM
    • #24
    Quote from Dodger

    and why did them change the engines so often for the game?

    Rumors are that the Quake 2 engine is a little outdated today.

  • Quakis
    • September 11, 2006 at 4:17 PM
    • #25

    A very modified (by them) Unreal Engine 2 if I remember correctly.

    For those who missed my reply above. But you said Duke Nukem, not DNF, so do you mean DN1? DN2? DN3D?

  • st0lve
    • September 11, 2006 at 8:29 PM
    • #26

    Nope, they switched.

    It's something like Reason or something.

  • MrH2o
    • September 11, 2006 at 8:38 PM
    • #27

    some newly hired Gearbox employee worked with DNF before, so weres the info Mike, Mojo + the rest of gearbox team mapcorians?

  • Spellbinder
    • September 11, 2006 at 9:53 PM
    • #28

    This i found at 3DRealms forums. It might answer some questions. The most importent would be that it states that the only place we should trust with new information is 3DRealms and no where else.

    "Quote:

    There are some common topics you should avoid, or else your thread could be deleted or locked, and you will think we're mean, evil, forum Nazi's. But you've been warned. Proceed and you're likely to be eaten by a grue.

    1) Release dates. This includes the latest magazine or website article that claims to know an insider who knows when. They don't. Simple as that. Also, ignore ALL release dates unless you hear them from us. This includes EB Games, Amazon, or anywhere else. We will tell you when it's getting really close, and we will tell you when it's done. We promise.

    2) How long the game has taken to develop. We had too few programmers early on. Some tech took too long to do. We switched engines. We started over a time or two. And a bunch of other stuff. Point is, we know it's late, and you know it's late. Let's stop talking about it, ok? There is no new way you can think of to tell us how long the game has taken - we've heard 'em all.

    3) System Specs: They are going to be steep. You will need a video card with pixel shaders. A GeForce 3 will be about the minimum card, and ideally you will want something like the latest ATI or nVidia card. As for CPU? The more the better. A 1Ghz is a pretty slow machine these days, and you're probably going to want a 2 Ghz or better. DO NOT buy hardware for the game now!! Wait until it's done and see where things are then.

    4) When will you release media? A new screenshot or video? When will we release some? When we're ready. Asking about it every other day isn't going to help and it isn't going to hurry us. We know people are curious, and we're excited at the prospects of showing you new stuff, but not right now. Please don't ask. Just be patient.

    5) Will you port DNF to Linux/Mac/Xbox/PS2/Xbox 360/PS3/Wii/etc.. The decision on what to port DNF to hasn't been made, and won't be made until the game is about ready to be released (or after it's done - we simply don't know yet).

    6) Please don't ask "Will Feature X be in DNF?" : There are a lot of thread where people ask if a specific feature will or will not be in the game. We're really not going to confirm/deny specific gameplay/design questions. There are several reasons for this. First, things change over time and you never know what feature will make it. Second, why would we spoil the game by detailing all the nuts and bolts of it? There is something to be said for discovering things when you play.

    6a) This also includes things like "What's the progress of this feature", and "What percentage done are you?" - both of these things are release date concepts or are attempts to ask for more info. Both are things we'd prefer you didn't ask.

    7) Co-op Mode: There won't be any. There won't be any in an addon, either. There's been an excessive amount of threads posted about co-op in the past, and they all end up in "there won't be any". Save yourself the trouble and don't ask.

    "My post/thread is missing!" aka Don't start threads about locked/deleted threads/posts : They were locked or deleted for a reason. Reopening that discussion is likely to get your new thread removed.

    Endquote."

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