very nice.. I really need to learn to texture EEK! ![]()
st0_wad preveiw
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That bricks does the same work of a 32x texture negroroea
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the point of having a higher res texture is that you get more detail

just taking a 128x128 texture and quadrubling it doesnt make it more detailed
~/me flipflops out of existence~
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My over repeating texture have been fix'd

Check the updated version above (I just repleaced them on the ftp
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st0lve, if you look closely on that texture, in the exact middle it seems like theres this black line (top->bottom). It doesnt look too good..
Besides, when making a brick wall like that, who divides alot of the bricks into two pieces, just for the fun of it?

Making a seemless transition, thats the hard part of a brick texture...
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Quote from Skjalg
st0lve, if you look closely on that texture, in the exact middle it seems like theres this black line (top->bottom). It doesnt look too good..Besides, when making a brick wall like that, who divides alot of the bricks into two pieces, just for the fun of it?

Making a seemless transition, thats the hard part of a brick texture...
Thx I already know
But hell, when I'm bulding them up 1 by 1 brick, then its just pain in the ass to find the exact size etc. -
looking better negrore, but it still lacks the 'ummpf' D:~~
Try to make some bricks on different colors, not so different though, cuz this would kill the tiling of the texture.
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now its beginning to look very very vey nice

good job st0lve

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Just to show you guys that I'm still working on this wad:
[Blocked Image: http://www.st0lve.net/textures/st0_tiles02.jpg]
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Seksay!
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cool negro

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omai

please be my textureslave

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