1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Spotlight Gallery

PK01 - Quake IV / Source Texture Set

  • PhilipK
  • September 3, 2006 at 10:05 PM
  • PhilipK
    • September 3, 2006 at 10:05 PM
    • #1

    I decided to release this now due to taking too long with it I just figured I'd release it now instead. I planned to have a lot more textures in but oh well... Guess that'll be in the next pack

    Want to make something a lot more organic for next pack (whenever I'll get time for that)

    Anyway, pic:

    [Blocked Image: http://philipk.net/images/pk01_scene.jpg]

    Download:

    - QUAKE IV Version: http://philipk.net/portfolio/textures/pk01.zip

    - SOURCE Version: http://philipk.net/portfolio/textures/pk01_source.zip

  • insta
    • September 3, 2006 at 10:20 PM
    • #2

    Incredibly hot! I love it.

  • Evert
    • September 3, 2006 at 10:20 PM
    • #3

    Damn awesome!

  • jaboo224
    • September 3, 2006 at 11:39 PM
    • #4

    hawwwwtttt

  • ⌐■_■
    • September 3, 2006 at 11:44 PM
    • #5

    wow, nice work there!

  • D3ads
    • September 3, 2006 at 11:53 PM
    • #6

    Amazing, simply amazing

  • Warby
    • September 4, 2006 at 12:14 AM
    • #7

    that looks great and would seamlessly blend in with the quake 4 textures thumbsup !

  • Sa74n
    • September 4, 2006 at 12:15 AM
    • #8

    this is fucking exciting, mate!

  • SnipaMasta
    • September 4, 2006 at 12:30 AM
    • #9

    Awesome stuff.

  • Minos
    • September 4, 2006 at 1:12 AM
    • #10

    There are no limits for Blaz's talent!!

  • hamst3r
    • September 4, 2006 at 1:23 AM
    • #11

    Amazing work~

  • Mazy
    • September 4, 2006 at 6:31 AM
    • #12

    Usual amazing Blaz quality~~

  • spine
    • September 4, 2006 at 7:56 AM
    • #13

    Absolute Awesomness!

  • PhilipK
    • September 4, 2006 at 8:01 AM
    • #14

    woah thanks for all nice comments

  • Phatsniper
    • September 4, 2006 at 8:13 AM
    • #15

    Awesome work! I can't wait to get my Quake 4 back and have a fiddle with them

  • Hourences
    • September 4, 2006 at 8:31 AM
    • #16

    Very nice tex altho theme wise it could have been a little more original. Little point in using custom textures if it will make your map still look like the retail maps. But the tex itself are nice

    Possible port them to some other games too, games where these kind of textures are more special instead of the standard

  • Campaignjunkie
    • September 4, 2006 at 8:34 AM
    • #17

    Speaking of porting to other games... Could I port these to Source, Blaz? I really want to make a map with them.

  • PhilipK
    • September 4, 2006 at 8:35 AM
    • #18

    Thx.

    Yeah that's what I felt too kinda, the shapes aren't very unique

    I have some pretty cool ideas for a new set tho which could be a lot more special. But I'm still not sure. Wanna make something with a looot of self illuminated spots and try to get something more organic into it as well. Plus a lot of fun shapes. Just as far from symetrical stuff as possible

    I plan to port to a source version as well asap.

    I could do that tonight actually

  • spacer
    • September 4, 2006 at 11:17 AM
    • #19

    I'd love to see some tutorials on how you made these, they look far more realistic than my texture efforts.

    Also, source version for the win .

  • Zacker
    • September 4, 2006 at 2:01 PM
    • #20

    You just did it again Blaz! Fantastic work as usual.

    I demand that you port them to Source!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™