Distinct from the Doom3 game, what do you think of the Doom3 engine, given what you know about it already?
This is what I wrote on it about a year ago, so disregard any out of date information.
Distinct from the Doom3 game, what do you think of the Doom3 engine, given what you know about it already?
This is what I wrote on it about a year ago, so disregard any out of date information.
I dislike it, it looks cartoony just like the q3 engine, i hate the stencil shadows, bump mapping is really only cool thing......
DOOM III IS A MYTH
Silly mikey DNF is a myth, and so is HL2
not like we have the official of either, they just keep being delayed hehe
I see it just the other way round as Jynx does, I like the shadows, light effects but I think the bump mapping creates such a "plastic" look I don't like.
Quote from JynxDaddyI dislike it, it looks cartoony just like the q3 engine, i hate the stencil shadows, bump mapping is really only cool thing......
DoomIII looks cartoony, but the engine with other textures may not. I personally would like to see what other companies can do with the engine before I make any judgements on whether its going to be a kick ass engine or not. I think it will be a good one with all "the crazy crap on the wall" type of stuff it is capable of.
The real question is why do I feel gulity about HL2 being leaked when I didn't care when doomIII was leaked? ![]()
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feel teh same mojo.....
Because the doom3 source didn't get leaked? I think the doom3 enigne is much more advanced in certain areas, but I think hl2 probably has better support for different types of games and game types, (when's the last shot you saw of doom3 wiht terrain?). And I think the "plasticy" look is all based on the settings and low rez textures they are using.
Mojo feels guilty about HL2 being leaked because...
HE LEAKED HL2!!! ok not really, but in all honesty i've come accustom to large games getting leaked lately (ie UT2K3, Doom III, HL2) however i think the source leak was just alittle too far. Not that i downloaded any of them.. *cough* because thats wrong. Either way i like both engines for different reasons.
The Doom3 engine was built for inside areas, I'm sure they will have a couple of rocks on the mars surface you can see from inside, but don't even think of building something which is even close to a natural surface.
(sounds like I was an ID employee who I am obviously not, but this is how recent statements of the developers somewhat look like)
i personally would just like to see their depiction of what "hell" looks like on their engine.
its fran drescher.
omg yes i wonder if we get to see hell in d3 that wud luks pretty fucking sweet
hell = fran drescher's voice
But ya Mac i agree, i can't wait to see if they attempt to make 'hell' it could be really cool depending on how they do it. it'll be interesting to see ![]()
Quote from FrieChampThe Doom3 engine was built for inside areas, I'm sure they will have a couple of rocks on the mars surface you can see from inside, but don't even think of building something which is even close to a natural surface.(sounds like I was an ID employee who I am obviously not, but this is how recent statements of the developers somewhat look like)
I must admit that's what it looks like. But I have heard from some of our producers with friends at Id, as well as the Activision people I know, that the engine supposedly can do a lot more then Id is letting people know. Specifically, it is suppose to be able to do large outdoor environments with lush details and much better textures.
But the key word is supposed to do all that. I wonder how much of that is just hype and smoke getting blown around.
Follow up question:
Anyone know more about the CGS/BSP/VIS/RAD processes for the D3 engine? Are they really done as I put in my article? (see first post in this thread) If so, what does this tell you about how the levels are designed and does that imply anything on upper limits on size and graphics quality?
maybe since an alpha got leaked there keeping outside parts of d3 hush hush to tease and poke fun D;~
D:! the engine doesnt impress me at all, its q3 >.
right.. ok jynx, and hl2 is just hl that is really just quake on crack ![]()
I hope the the processes are like you wrote, that would save a lot of time ![]()
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