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vault floor render *updated*

  • General Vivi
  • August 19, 2006 at 5:18 PM
  • General Vivi
    • August 19, 2006 at 5:18 PM
    • #1

    Hey guys i was working on this yesterday . its a render scene. i took out the gun that was placed in the bottom left becaus it wasn't mine but i will eventually learn to model guns and make my own .

    here is render

    [Blocked Image: http://img150.imageshack.us/img150/9127/moneypilewip10zf3.jpg]

    and here is wireframe

    [Blocked Image: http://img215.imageshack.us/img215/3552/wfzq0.jpg]

    *notes* the floor texture isn't mine but i made a bump map for it. and the bullets arnt mine. everything else is mine ^^ *notes*

    comments and crits are welcome.

  • Ginger Lord
    • August 19, 2006 at 5:42 PM
    • #2

    Bullets are easy to make.

    Looks good so far.

  • KoKo5oVaR
    • August 19, 2006 at 5:55 PM
    • #3

    looks good viv, maybe the specularity on the bullets is a bit too strong and the floor too blurry ?

    And you did you used HDR to render it ? looks like

  • General Vivi
    • August 19, 2006 at 6:08 PM
    • #4

    na no hdr here. still working on the scene tho.

  • Section_Ei8ht
    • August 19, 2006 at 10:04 PM
    • #5

    nice!

  • Squirrelly
    • August 19, 2006 at 10:38 PM
    • #6

    Why does the $500 bill say $300?

  • Meotwister
    • August 19, 2006 at 10:42 PM
    • #7

    I like it. Is it like something from history? I ask because the $500 bill was not printed after 1945 and officially discontinued in the 60s.

    oh and fix the 'money bags'

    Quote from Squirrelly

    Why does the $500 bill say $300?

    what?

  • Squirrelly
    • August 20, 2006 at 12:32 AM
    • #8

    On the front bill, the $20,000 fold, it has $500 on the corners but in the center in big letters it has "300". Look at the other bills, they are represented properly.

  • Nazul
    • August 20, 2006 at 12:39 AM
    • #9
    Quote from Squirrelly

    On the front bill, the $20,000 fold, it has $500 on the corners but in the center in big letters it has "300". Look at the other bills, they are represented properly.

    well , if you tilt your head to the left you see 300 , and to the right your see 500... ( //or vice versa ) , or jsut blink a couple of times

  • Meotwister
    • August 20, 2006 at 7:45 AM
    • #10

    yeah, I saw it first as a 500 then you said it said 300 so i looked and saw 300 but then it went back to 500

    theres a very thin line that makes it a five.

  • Zacker
    • August 20, 2006 at 10:13 AM
    • #11

    Nice work, the floor texture seems to be a little low res/blurry though. And yep, that 300/500 number is wierd:D

  • General Vivi
    • August 20, 2006 at 10:41 AM
    • #12

    [Blocked Image: http://img201.imageshack.us/img201/1795/moneypilewip11yd4.jpg]

    i made a 360 render. I dont know how to controle the speed that the camera goes just yet so it goes kinda fast. The render took 4hrs to do .

    http://www.generalvivi.lawgiver.us/imag ... render.avi

    p.s. thanks for all the comments and i know the 500/300 thing is wierd . ill try and fix it . its just because of the angle you have to tilt your head a certain way my gf pointed it out to me.

  • Nazul
    • August 20, 2006 at 12:43 PM
    • #13

    i said that.. grr

    there's something I don't get, I guess it's a crime scene right ? so why are there bullets instead of only shells ? and how come the bullets are standing upwards ? and even 2 on a stack of money . kinda weird

    **movie looks phenomenal btw

  • von*ferret
    • August 20, 2006 at 3:28 PM
    • #14

    scale your keyframes up in the timeline to control the camera. I'm sure there is a way to control how fast it progresses in the path. However the real way to do it is to add frames.

  • Dodger
    • August 20, 2006 at 3:37 PM
    • #15

    ey it looks to smooth why don't you just add some cool layer to it?

    there is no gun..'

    make blood on the gun that will make it look awsome

  • skdr
    • August 20, 2006 at 3:43 PM
    • #16

    looks good! those bullets are dead ugly tho

  • von*ferret
    • August 20, 2006 at 4:59 PM
    • #17

    Bullets are meant to be pretty?

  • General Vivi
    • August 20, 2006 at 5:00 PM
    • #18

    the reason why there are not shells is because in the beginning this was a gun render scene for a mod. It still is a gn render scene for that mod but i wanted somthing for my portfolio.

  • Meotwister
    • August 21, 2006 at 1:14 AM
    • #19

    I think what everyone is trying to say is. . . SUUUUUUUUUUUCK.

    jk

    nah, I agree on the bullets though, I think you can make some decent ones yourself if only for your portfolio.

  • D3ads
    • August 22, 2006 at 1:44 PM
    • #20

    Looks sweet

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