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WIP *gothic-theme

  • EjrulF
  • July 16, 2004 at 3:59 PM
  • EjrulF
    • July 16, 2004 at 3:59 PM
    • #1

    hey!.

    this time it goes gothic...

    It's still really WIP, but I hope this sp-map will be released someday.

    (yeh, just another wait-for-HL2-map :wink: )

    You might remember I started a map similar to this a long time ago. That's true, but this is a new map that's going to take place indoors.

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0001.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0003.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0008.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0005.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0006.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0007.jpg]

  • von*ferret
    • July 16, 2004 at 6:09 PM
    • #2

    jesus man, that is extremely beautiful. I'd suggest entering that into the SNarkpit theme contest!!!

    WONDERFUL job!!! woah

  • zaphod
    • July 16, 2004 at 6:11 PM
    • #3

    you need new wall torches stat,

  • -Stratesiz-
    • July 16, 2004 at 6:18 PM
    • #4

    The brushwork and texturing seems cool but the lighting could be improved with more contrast.

    The torches look odd, partly because the flame itself is orange and the light seems almost white in some shots. Are you sure you have the right settings for the sprites? They look rather dark.

    The second last screen seems a little plain. It guess it could have something else than just torches.

    The overall look is cool~

  • FrieChamp
    • July 16, 2004 at 9:03 PM
    • #5

    I might add to the previous suggestions, that the beams (or do you call it carriers?) in the 4th pic look strange and don't fit the architecture. Rather unusual for such a setting.

    Nice stuff, keep it going rulfi!

  • madcow
    • July 17, 2004 at 12:43 AM
    • #6

    looks really good, but as strat said the lighting needs work.. with that big dome roof, you really need shadows up there, so that you cant see the top of the ceiling. also, another thing that would look cool there, if you darkened it up a whole lot, would be a black sky, but at some point with that hole in the roof be able to see a full moon ;D and have like a patch of white light on the floor that would look so cool anyway... keep up the good work

  • RD
    • July 17, 2004 at 9:47 AM
    • #7

    this is superb

    who needs bloodlines

  • Mazy
    • July 17, 2004 at 1:21 PM
    • #8

    dont really like the lighting, seems kinda bland

    the architecture looks pretty good tho, altho the transparent hole in the floor looks kinda odd as well

    Anyway, work a bit with it, could get really cool looking with some tweaking

  • Minos
    • July 17, 2004 at 8:40 PM
    • #9
    Quote from Mazy

    dont really like the lighting, seems kinda blandthe architecture looks pretty good tho, altho the transparent hole in the floor looks kinda odd as well

    Anyway, work a bit with it, could get really cool looking with some tweaking

    /me 2nd that

  • Duff-e
    • July 17, 2004 at 11:34 PM
    • #10

    haha im on a horrible monitor and every single one of those pictures are pitch black to me. all i can tell is that the torches look perty.....then again thats all i see.

  • EjrulF
    • July 18, 2004 at 4:45 PM
    • #11

    yeh!, the walltorches looks kinda plain. oops, I noticed that they're also upsidedown...hehe... Would be cool to use models for them, but I rather leave that to last.

    I'll try to get some more contrast out of the lightning. It indeed looks as mazy said, a little bland. I must also complete the layout in my head. But I think I'll make this map a small sp scenario, mostly because im rather novice in sp-mapping.

  • OL
    • July 18, 2004 at 9:44 PM
    • #12

    needs more butresses!

    very pretty

  • EjrulF
    • July 20, 2004 at 10:13 PM
    • #13

    Here's some new pics for ya. I tried to tweak the lightning some and I added madcow's fullmoon.

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0013.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0014.jpg]

    [Blocked Image: http://ejrulf.leveldesign.nu/creep-pics/creep0015.jpg]

  • FrieChamp
    • July 20, 2004 at 10:17 PM
    • #14

    Okay NOW this map is starting to look kickass!

  • -Stratesiz-
    • July 20, 2004 at 10:30 PM
    • #15

    Yah it looks really cool now. Where are the textures from?

  • PhilipK
    • July 20, 2004 at 10:33 PM
    • #16

    last screens looks great!

    Nice work

  • Crackerjack
    • July 21, 2004 at 3:20 AM
    • #17

    Lighting needs work in the first pics.. but everything else is good.

  • Bic-B@ll
    • July 21, 2004 at 6:05 AM
    • #18

    needs more flyingbuttress

    sorry i just wanted to say flyingbuttress

    flyingbuttress

  • EjrulF
    • July 21, 2004 at 11:55 AM
    • #19
    Quote from -Stratesiz-

    Yah it looks really cool now. Where are the textures from?

    I've used a wad named de_cementary, but I got no clue who made it...

    crackerj: The first pics are old pics, the new ones are updated and tweaked.

  • Minos
    • July 21, 2004 at 10:35 PM
    • #20

    I'm starting to pet this map ~~

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