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CTF-Kernel

  • VoodariuS
  • August 10, 2006 at 5:20 PM
  • VoodariuS
    • August 22, 2006 at 3:27 PM
    • #41

    I'm trying to use concept of layout, but sometimes this is impossible, like this time. Basic layout was created by another mapper, but this was... a dm map. )))) So, there is no any concept. That map was a bunch of brushes with couple of static meshes. All except layout of one base was made by me.

    Previous map, DM-Aeris was created with layout concept and design document.

    ps

    Sorry my bad English.

  • Belgarion
    • August 27, 2006 at 7:30 AM
    • #42

    pics 3 and second-to-last blow my mind. that looks nothing short of fantastic.

  • VoodariuS
    • September 3, 2006 at 11:12 AM
    • #43

    some new screenshots

    [Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/kerneln1.jpg]

    [Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/kerneln2.jpg]

    [Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/kerneln3.jpg]

  • KoKo5oVaR
    • September 3, 2006 at 1:03 PM
    • #44

    wow, i'm in love with your atmosphere, really original and creative, and did you use a fisheye view or something to take the screens ? the perspective in all the screens looks odd to me

    Anyway keep up the great work sir

  • Zacker
    • September 3, 2006 at 1:35 PM
    • #45

    Really great work there! With the first shots I was unsure of you had just been lucky to get a good angle or such, but it seems like that the mapping actually is of a very high quality.

  • Dodger
    • September 3, 2006 at 5:18 PM
    • #46

    Oh what this looks cool man.. post more

  • VoodariuS
    • October 15, 2006 at 9:28 AM
    • #47

    Well, this is alpha version. Any feedback or bug report is appreciated. Have fun!

    -------------------------

    Download 9mb (planetunreal.ru)

    Download 9mb (gamespy.com)

    -------------------------

    This is an unusual ctf map performed in futuristic setting. There are three levels: upper, common and lower. Lower and common separated by glass. You can see your enemy carrying your flag, but you can't kill him thru the glass! (% There are also some fun features on this map. To prevent your brains from being damaged, I'd better say: this map is VERY unusual.

    No one of living creatures knows who built this construction. No one knows why. It's one of giant skyscrapers built eons ago and still functionating on deserted planet.

    Screenshots:

    [Blocked Image: http://voodarius.planetunreal.ru/wip/1s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/2s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/3s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/4s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/5s.jpg]

    p.s

    sorry, there is no any ambient sounds on the map yet.

  • SnipaMasta
    • October 15, 2006 at 10:57 AM
    • #48

    I love Unreal lighting. It looks so awesome. I'd test it out ingame, but I don't have UT2004. Graphics-wise though, it looks fantastic.

  • Grinwhrl
    • October 15, 2006 at 7:22 PM
    • #49

    wow, looks sick, nice job fixing it up.

  • VoodariuS
    • October 17, 2006 at 3:50 AM
    • #50

    does anyone have ut2004?

  • Meotwister
    • October 17, 2006 at 3:52 AM
    • #51

    a long time ago.... looong time ago. :wink:

  • Belgarion
    • October 17, 2006 at 4:44 AM
    • #52

    i could reinstall it. i'm quite tempted just for this map. you really should get this to a finished state. i hate to be repetative, but it really looks amazing. amazing has lost a lot of its punch, but it truely does amaze me at how good it looks.

  • Quickie
    • October 17, 2006 at 11:37 AM
    • #53

    looks really sweet, im currently downloading the map and ill post some more crits when ive tried it (oh its going slooow). but yeah it looks cool

  • VoodariuS
    • October 29, 2006 at 5:43 AM
    • #54

    Name: CTF-Kernel

    Comments: This is an unusual ctf map performed in futuristic setting. There are three levels: upper, common and lower. Lower and common separated by glass. You can see your enemy carrying your flag, but you can't kill him thru the glass! (% There are also some fun features on this map. To prevent your brains from being damaged, I'd better say: this map is VERY unusual.

    Description: No living creature remembers who constructed these giant skyscrapers eons ago. No one knows why they still function on this deserted planet..

    Credits: me & Satellence

    Music by Daddy Warhol

    Compatibility: UT2004

    Screenshots: (1000x600)

    [Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/1s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/2s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/3s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/4s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/5s.jpg]

    -------------------------

    Download 13mb (planetunreal.ru)

    Download 13mb (gamespy.com)

    -------------------------

  • MJ
    • October 29, 2006 at 7:29 AM
    • #55

    ut maps are the only maps that have background stories :P

  • st0lve
    • October 29, 2006 at 11:58 AM
    • #56

    insane quality dude, I love it

  • PS_Mouse
    • October 29, 2006 at 12:45 PM
    • #57
    Quote from MJ

    ut maps are the only maps that have background stories :P

    And NS maps

  • VoodariuS
    • December 1, 2006 at 4:22 PM
    • #58

    So what about spotlight? ^^

    screenshots in the first post btw.

  • Drevlin
    • February 14, 2007 at 10:13 AM
    • #59

    everything in the sshots appeals to me! Great work!

  • Wesley Tack
    • February 14, 2007 at 11:43 AM
    • #60
    Quote from VoodariuS

    So what about spotlight? ^^

    Making a poll and asking it wont make it happen.

    Very nice screens though, a bit more screenshots wouldn't harm, you see very little of the whole map imHo. But the shots posted are very nice work.

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