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De_Cult_prerelease is here

  • Grin
  • July 14, 2004 at 6:08 PM
  • Grin
    • July 14, 2004 at 6:08 PM
    • #1

    The crappy prerelease is here!

    http://%7boption%7d

    -------------------------------------

    De_Cult_Prerelease

    Map by Grin

    Textures by Kasikahma, xempest, Emotion

    Models by Xenon, BIDO

    Skybox by [HAU]tot

    Terrorists are trying to blow up some ancient crap in the middle of nowhere.

    What isn't finished:

    -No sounds in this version yet

    -Some textures not here yet

    -R_speeds suck at the river

    -The pond bombsite is empty

    -Some sticky corners to be removed

    -Some detail to add

    -Waterfalls at the river

    -------------------------------------

    If you notice some credit is missing, tell me.

    So much work to do yet, but i want to see some comments of the map, not only of the pictures.

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult4/de_cult0002.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult4/de_cult0003.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult4/de_cult0004.jpg]

  • zaphod
    • July 14, 2004 at 6:14 PM
    • #2

    at first I was like, thats not a very impressive farcry map, then I realized you made that terrain in the hl engine. not too shabby.

  • insta
    • July 14, 2004 at 6:27 PM
    • #3

    Looks neato, although a bit featureless.

    Also, if you can spare the polies, try to make the mountain cutoff less noticeable. Especially in the first shot.

  • Mojo
    • July 14, 2004 at 11:47 PM
    • #4

    I remember teh very old cs_cult. now that was a messed up map, with its voodoo caves and such.

    Your map is looking pretty cool there, especially the ground terrain.

  • Minos
    • July 15, 2004 at 8:36 AM
    • #5

    humm I dont like the colors u r using on this map, like the rocks are too much gray and the grass too much green, and everything looks cartoony. The rains fucks it even more. But the modelling of the terrain is cool, u just need to work on the visual part of the map now.

  • Mazy
    • July 15, 2004 at 8:39 AM
    • #6

    heh rain~

    not bad i guess, but it doesnt exactly look pretty D:

  • Minos
    • July 15, 2004 at 8:43 AM
    • #7

    THIS is my point. Futhermore, a lot of maps recently are using this sucky rain, so I getting really tired of it. Its like wastefacility.wad (Ive seen like 20 maps which use the same textureset, same skybox, same lighting etc)

  • RD
    • July 15, 2004 at 10:18 AM
    • #8

    i think the mountains would look better if u spent less time on em. Make a low ones and high ones instead of dozens of small height changes

  • FrieChamp
    • July 15, 2004 at 12:26 PM
    • #9

    I agree with RD, you can spend weeks with adding detail to your terrain, adding insanely many little bumps and waste your polies, but it won't necessarily look good.

    You took quite some effort and your map doesn't look bad, but your rocks look a little odd and the river ending in the sky doesn't really help. I know you're still starting out with mapping so this is is a pretty good result for the beginning, just try using bigger and less triangles next time

  • Marcos
    • July 15, 2004 at 10:47 PM
    • #10

    My bet it that the terrain is done with Nem's Terrain Generator

  • Grin
    • July 17, 2004 at 9:12 AM
    • #11
    Quote from Marcos

    My bet it that the terrain is done with Nem's Terrain Generator

    Wrong, how do you suppose i've spent over 2 months for this? Also, i've talked about this for like 10 times now and i don't do my maps with some press two buttons generator.

  • Grin
    • July 21, 2004 at 10:29 PM
    • #12

    Changed the lightning, skybox and kicked the rain&fog off the worldcraft.

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult5/de_cult0002.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult5/de_cult0001.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult5/de_cult0003.jpg]

    Better? Too red?

  • Minos
    • July 21, 2004 at 10:34 PM
    • #13

    looks better, but I'd use a orange'ish light_env

  • RA7
    • August 29, 2004 at 11:35 AM
    • #14

    Also the water looks a bight out of place, u could make it more dirtier.

  • Grin
    • August 29, 2004 at 5:40 PM
    • #15

    Some progress done, again with new lightning

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult7/de_cult0001.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/cult7/de_cult0003.jpg]

  • Grin
    • September 18, 2004 at 6:44 PM
    • #16

    It's ready \o/

    I'll post rest of the stuff in the finished work forum.

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