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!Request: Missilesilo skin

  • FrieChamp
  • July 12, 2004 at 11:44 AM
  • FrieChamp
    • July 12, 2004 at 11:44 AM
    • #1

    Hey, I'm looking for someone to skin the missilesilo model for my FarCry map which is nearing completion. Here's a render:

    [Blocked Image: http://www.friechamp.net/stuff/missilesilo.jpg]

    The skin for the missile is meant to look somewhat like this:

    [Blocked Image: http://www.neiu.edu/~ncaftori/gif/missile-defense-launch.jpg]

    For the silo itself, it should be concrete or something similar.

    [Blocked Image: http://www.apolyton.net/ron/factsheets…ldings/silo.gif]

    Black, yellow danger stripes on the silo's opening sliders might look good.

    You can download the .max (and .dds file for 3dsmax5 users) here. Would be really cool if someone could help me out with this one!

  • insta
    • July 12, 2004 at 11:56 AM
    • #2

    I'll give it my best try!

  • Mazy
    • July 12, 2004 at 12:04 PM
    • #3

    for the love of god, put a smoothing group on that rocket D:!13124~

    btw, isnt that missle silo from Rise of Nations? !~

  • FrieChamp
    • July 12, 2004 at 2:14 PM
    • #4

    I don't know where that silo comes from, I googled it. Seeing that silo, I have to admit my model looks rather poor. Mazy, could you maybe model the "RoN" silo version with the missile looking out of it and insta will give it a shot at skinning?

  • Mazy
    • July 12, 2004 at 2:17 PM
    • #5

    hmmm mebbe, its just that im all flappery when i get home from work D:!~

  • FrieChamp
    • July 12, 2004 at 3:53 PM
    • #6

    PLZ Mazy, shouldn't take you that long since you are all professional now~

    Just a favour for your good ol' buddy Frie *looking with puppy eyes at Maz*

    Peri: Don't expect too much innovation tho :roll:

  • insta
    • July 12, 2004 at 10:45 PM
    • #7

    Hey man, I can't skin (I use mspaint), but I will take a crack at that Rise of Nations missile silo if you want.

    Farcry uses generic units? How tall is the player, and what sorta dimensions do you want?

  • insta
    • July 13, 2004 at 12:17 AM
    • #8

    [Blocked Image: http://img24.exs.cx/img24/1851/suck.jpg]

    I know it sucks

    But atleast I got some 3dsmax practice

  • OL
    • July 13, 2004 at 1:06 AM
    • #9

    frie i did start making the rocket, but im worreid about skin. catch me in pm

  • FrieChamp
    • July 13, 2004 at 11:38 AM
    • #10

    Not bad insta, I gonna talk to ol and might come back to you afterwards, depending on what ol is up to

  • Mazy
    • July 13, 2004 at 11:55 AM
    • #11

    ol has a tendency to make stuff that r0x

    but ur silo lux quite nice too insta, kinda lowpoly tho~

  • insta
    • July 13, 2004 at 12:41 PM
    • #12
    Quote from Mazy

    ol has a tendency to make stuff that r0xbut ur silo lux quite nice too insta, kinda lowpoly tho~

    You better belive it baby. 90 polys of love !

    I bet you can place around 1000 of them in a farcry level and it won't cause a dip in framerates.

  • OL
    • July 13, 2004 at 11:22 PM
    • #13

    hmm well i think it looks pretty spiffy, but not too manyplaces to add super detail so its kinda lowpoly. the rocket im not sure about, i slapped fins on there but they look kinda weird

    [Blocked Image: http://ol.the650.org/models/silo.jpg]

    [Blocked Image: http://ol.the650.org/models/missile.jpg]

  • st0lve
    • July 13, 2004 at 11:27 PM
    • #14

    A rocket pensi D:

    Care to share wires?

  • OL
    • July 13, 2004 at 11:31 PM
    • #15

    i dont know what your dick looks like but mine sure isnt anything like that

  • Minos
    • July 14, 2004 at 12:16 AM
    • #16

    HAHA TEH GIANT PENSI!!!

    anyway, looks kewl ol

  • GrayFox
    • July 14, 2004 at 4:58 AM
    • #17

    Now that's a big ass... rocket

  • Mazy
    • July 14, 2004 at 7:31 AM
    • #18

    it does luk liek st0lves pensi

    I EMANS!!¤41

    NOSO#"21

    /me hides

  • FrieChamp
    • July 14, 2004 at 11:30 AM
    • #19

    Looking awesome, thanks a lot ol!

    Please make the missile look like it's ready to be launched (it should be seen from outside and not hide in the silo but also not float in the air)

    Edit: ...and send it to me on IRC!

  • madcow
    • July 14, 2004 at 12:49 PM
    • #20

    [Blocked Image: http://kid.hinkey.ca/pics/render2.jpg]

    i was bored, i need to get better at modelling and it looked easy enough so thought i'd try it out too

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