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San Andreas...

  • Spinlock
  • July 31, 2006 at 10:21 PM
  • Spinlock
    • July 31, 2006 at 10:21 PM
    • #1

    Am I one of the only people on earth that think San Andreas totally sucks on the graphical and audio side? The gameplay is awesome, but the polish just isn't there. The animations aren't fluid (hardly anything aligns properly), the environments are simply fugly, and the audio seems its being played in 32kbit... I just don't see how game reviewers who heavily criticize graphics and audio can give this game editors choice.

  • Mazy
    • July 31, 2006 at 10:39 PM
    • #2

    Wow, this is all new to me

    Seriously though, yeah, it can look pretty nasty but its the scale of the environment thats impressive (A few years ago I would've thought that idea of an entire state in game was insane!), and when you take that into account I think its pretty damn impressive.

    BST GAEM EVAH BTW ~

  • Spinlock
    • July 31, 2006 at 11:32 PM
    • #3

    Yeah, I loved the Vice City gameplay, and this gangster crap is already getting on my nerves (8% completed). I wish they would revise Grand Theft Auto 3 on a larger scale, as I love the Mafia approach. It's just the graphics are so fucking lackluster it isn't even funny. Oh well...

  • ctswin
    • July 31, 2006 at 11:51 PM
    • #4

    They generally serve their purpose and sometimes the games still manage to look quite nice, imo.

    I met up with some friends for a week or so. We played some SA on the ps2 there. A lot of comments about how ugly it was, but I was sitting there quite content with the graphics, but then I think we're pushing the graphics too quickly leaving gameplay behind most of the time.

    Enviroments ugly? 8%? I can't remember how much you have unlocked at that stage but the first time i drived from the mountain area to San Fierro, i was . The country side really stunned for some reason on that ride..

  • hamst3r
    • August 1, 2006 at 12:29 AM
    • #5

    Total coincidence. I just installed it on Saturday and have been playing it since then. I don't know what percent done I am, but I do agree. I noticed the graphics are pretty fugly. I really don't care though, I love the gameplay, the setting, and the whole wannabe gangster shit. Plus San Andreas gives so much more control of the charecter, their clothing and thier looks.

    Quote

    BST GAEM EVAH BTW ~

  • Mazy
    • August 1, 2006 at 12:31 AM
    • #6

    Indeed there are moments and areas that look pretty breathtaking. But the overall style of the old generation of GTA games was always one of having as much stuff there as possible, as opposed to having lots of quality stuff there.

    Plus Mino, you're just a playa hater! (Game hater actually! )

  • FMPONE
    • August 1, 2006 at 12:51 AM
    • #7

    As bad as some areas look, its a trade-off I am willing to take for flying helicopters to the top of buildings and jumping off with a jetpack.

  • Bic-B@ll
    • August 1, 2006 at 12:52 AM
    • #8

    i sure as hell hope they upgrade the engine seriously before the next game comes out, the graphics in gta3 were already sub par. graphics aside, i enjoyed vice city greatly. id love to see a GTA in new york city (do the first two count?)

  • ginsengavenger
    • August 1, 2006 at 4:43 AM
    • #9

    San Andreas is a boring game that looks ugly. Tamagotchi gangster bullshit

  • Fletch
    • August 1, 2006 at 7:02 AM
    • #10

    Breaking News: Renderware looks like shit!

  • GrayFox
    • August 1, 2006 at 7:07 AM
    • #11
    Quote from ginsengavenger

    San Andreas is a boring game that looks ugly. Tamagotchi gangster bullshit

    Oh and also it's one of the best games ever.

  • ginsengavenger
    • August 1, 2006 at 8:33 AM
    • #12

    Sorry dude. When the games were taking the awesome illicit stuff from real life (carjacking, extortion, murder) and making it the bread and butter of the game, that was fun. Taking the boring mundane shit and making it the game is boring and mundane. The most fun thing to ride in that game is a bicycle. I don't want to have to stop at the pizza hut and eat. I don't want to have to work a job in a fucking game. Worst design shift ever.

  • Hourences
    • August 1, 2006 at 9:53 AM
    • #13

    The game is massive, a year old and primarily made for the PS2 so yeah what do you expect. Displacement mapping?

    The whole game sticks to a certain style and the texturing, detail, colors etc are consistent and thats most important imo. The game as a whole stands.

    The gameplay is identical to Vice city but extended. If you dont like the gym and the eating you can always type in a cheat. The nigga crap is indeed crap but has nothing to do with the gameplay and once you get past the first 25 percent of the game youre trough with it and you can enjoy a nigga free gaming world.

    The game is great. One of the only games that actually gives me value (in play time) for my 50 euro. Something you cant say of 99.9 percent of the games out there.

  • Ginger Lord
    • August 1, 2006 at 10:03 AM
    • #14

    PS2 version looks like a badgers arse. The PC on highest settings did make it look a bit better, at least you could read some of the signs on the PC...

  • RD
    • August 1, 2006 at 10:27 AM
    • #15

    The game is absolutely brilliant

  • Warby
    • August 1, 2006 at 11:45 AM
    • #16

    sure the graphics suck but the game is just so damn fun (a far cry from vice city though)

    a little bit off topic but i feel like tossing this outrageous claim out there:

    i hear alot of poeple say i dont care about graphics and i am all about gameplay.

    NOW I SAY:

    prety grahpics DO make a game more FUN ! (maybe its just the artist in me ^^)

  • RD
    • August 1, 2006 at 5:54 PM
    • #17

    how could vice city be better than san andreas?

  • Steppenwolf
    • August 1, 2006 at 7:15 PM
    • #18

    I loved gta:sa although i hate the gangsta crap in real life.

    It was probably the best pc game i have played in years.

  • log
    • August 1, 2006 at 11:21 PM
    • #19
    Quote from RD

    how could vice city be better than san andreas?

    Yeah, I agree. I think in terms of level design VC was a step down from GTA3. I mean, GTA3 had lots of difference in elevation, lots of curved roads and in general, interesting, fun to drive roads. VC on the other hand was pretty much just straight grids laid down on two islands that were virtually flat.

    So pondering that, I think SA made a move for the better in terms of the actual design of the environments. People not liking playing through the story as a black man is another issue entirely.

  • RD
    • August 2, 2006 at 10:53 AM
    • #20

    SA was more fun to drive around because you had all the countryside space to do whatever you wanted. I dont think Vice city lets you go higher up than 5 ft

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