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MapCore Job Census

  • von*ferret
  • July 28, 2006 at 10:50 PM
  • Vaya
    • September 10, 2015 at 2:48 PM
    • #2,181
    Quote from poLemin

    I finally started at my new employer Bongfish to create games for RedBull! I'm so excited!!!

    Awesome! Stoked:BA is one of my favourite games.

  • Rick_D
    • September 18, 2015 at 9:34 AM
    • #2,182
    Quote from Beck

    So my last day at Codemasters was last Friday.

    I started at Rebellion as a Level Designer on Monday

    My commiserations.

  • SuperDuperYeah
    • September 23, 2015 at 9:17 PM
    • #2,183

    Wohoo !! Got my first job in the industry !! Starting as a level designer at a small startup in Vancouver. There's a few senior people in there so it should be interesting. I'm super relieved :).

  • ShockaPop
    • September 25, 2015 at 2:29 PM
    • #2,184

    Got rid of the "Junior" in my title @ Next Games, so it'll be just "Level Designer" from now on. 8)

    Could that be fixed in the list here?

  • r1ar
    • October 7, 2015 at 8:21 PM
    • #2,185

    Saber Interactive - Level Artist

    Yeah baby! :)

  • Vilham
    • October 19, 2015 at 1:44 PM
    • #2,186

    Last week at Foundry 42

    Start at Splash Damage in 2.5 weeks.

  • blackdog
    • October 19, 2015 at 1:57 PM
    • #2,187
    Quote from Vilham

    Last week at Foundry 42

    Start at Splash Damage in 2.5 weeks.

    Working days? :P
    Well done you and to all the other recent people that got employed!

  • laminutederire
    • November 17, 2015 at 1:37 PM
    • #2,188

    People from ubisoft are cool!

  • Dark
    • December 4, 2015 at 6:28 PM
    • #2,189

    If you don't mind, please update my info to EA - Motive. Senior Level Designer.

  • FrieChamp
    • December 6, 2015 at 11:36 AM
    • #2,190
    Quote from Dark

    If you don't mind, please update my info to EA - Motive. Senior Level Designer.

    That's the new studio headed by Amy Hennig and Jade Raymond, right? Congrats! :)

  • Dark
    • December 6, 2015 at 3:45 PM
    • #2,191
    Quote from FrieChamp

    That's the new studio headed by Amy Hennig and Jade Raymond, right? Congrats!

    It is, and thanks! I'm super excited to finally be working on a Star Wars project. Its been a goal of mine ever since I got into the Industry.

  • marks
    • December 7, 2015 at 3:03 PM
    • #2,192

    Nice one Dark!

  • dux
    • December 7, 2015 at 3:09 PM
    • #2,193

    Make a good Battlefront pls.

  • Dark
    • December 7, 2015 at 4:03 PM
    • #2,194
    Quote from dux

    Make a good Battlefront pls.

    The level design in the game is good at least, but I would love to see deeper mechanics and bring the whole BF4/Classes etc from Battlefront games back to it. The game is fun for a bit, but its far to shallow, such a shame. Among many other things, but I won't get into it here.

  • dux
    • December 7, 2015 at 4:18 PM
    • #2,195

    Or make Star Wars 1313 :v

  • SuperDuperYeah
    • December 8, 2015 at 5:41 AM
    • #2,196

    Awww yeah !

    So I'm going to say farewell to Vancouver and go back to my hometown of Montreal (yaaaaasss) to work at Compulsion Games on We Happy Few (fulltime Jr. Level Designer) !! Super happy about this. This opportunity came up and I just had to take it. I love the game they are developing and Vancouver isn't really where I want to spend the rest of my life.

    2nd job in the industry and feeling good about it :). Starting early January.

  • channie
    • December 10, 2015 at 1:41 PM
    • #2,197

    Congrats! I just hope Compulsion would move out of St Henri soon, there's not much to do around except shopping at Home Depot :]

  • PaulH
    • December 11, 2015 at 12:28 PM
    • #2,198

    I'm switching roles here at Dambuster Studios after January, I'll be moving from Senior Level Designer to Lead Cinematic Designer :)

  • SuperDuperYeah
    • December 13, 2015 at 8:29 AM
    • #2,199
    Quote from channie

    Congrats! I just hope Compulsion would move out of St Henri soon, there's not much to do around except shopping at Home Depot :]

    Ohh cool you've worked at Compulsion ? I know they've moved inside a bigger studio space inside the same building. But seriously though, I think I'll be too concentrated on stuff to notice.

  • JamesL
    • December 13, 2015 at 12:10 PM
    • #2,200

    After almost 10 years at Sony SCEE as Lead Designer at their London Studio, I've decided it's time for a change.

    As of January, I'll be joining King in their Barcelona studio working on mobile stuff.

    Viva España!

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