ol_styx (Off Limits map)
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Heres what I made just now, 4 hours work, for my map (and other Off Limits maps). This is to replace the Half-Life² doors, which are 108 triangles for some weird reason, when they could be 12 triangles. I modeled mine with 12 triangles. It may sound stupid, but if you count all the doors together in one map you get a total of 10.000 triangles difference, ed least thats what I save in my map by replacing them.
http://www.wesleytack.com/images/doors/doors_001.jpg
http://www.wesleytack.com/images/doors/doors_002.jpg
http://www.wesleytack.com/images/doors/doors_003.jpg
http://www.wesleytack.com/images/doors/doors_004.jpg
Also, new images on my map with HDR support and color correction can be found here:
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mmm Duvel!
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you sure are late lol

There have been some new shots released for Off Limits last week taken in this map (yes we are getting close to release ;p )
[Blocked Image: http://www.off-limits.be/mediarelease/m…02-09-07-01.jpg]
[Blocked Image: http://www.off-limits.be/mediarelease/m…02-09-07-03.jpg]
(WiP Alien view)
[Blocked Image: http://www.off-limits.be/mediarelease/m…02-09-07-06.jpg]
The rest of the screens can be seen on our site: http://www.off-limits.be/
Hope you like it and hopefully people will stop playing CSS or TF2 for a while to play this

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Looks like its shaping up to be a very nice mod. Keep up the good work

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I'd definatly taka a long hard look at that mod, oh yeeeea ;D
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Ha, I remember when my friend was doing some work for this mod. He worked on some of the sound for Off Limits.
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